Intel® Developer Zone:
Intel® Perceptual Computing SDK

Announcements
 

This is the place to get support on the Intel® Perceptual Computing SDK.

Perceptual Computing Main Product Page ›

Topic / Topic starter Post date Replies Last Postsort ascending
Normal topic Runtime SKD, gesture camera cannot working
by Avan T
Mon, 09/23/2013 - 01:01 1
by Evgeniy L.
Mon, 09/23/2013 - 08:16
Normal topic I realize cutting Fruits with Gesture, but it's not accurate.
by ENMING X. (Intel)
Sat, 09/21/2013 - 15:56 3
by ENMING X. (Intel)
Mon, 09/23/2013 - 02:15
Normal topic Cannot Upload the image or the installer
by kurosh
Mon, 07/15/2013 - 11:00 8
by Nacho C.
Mon, 09/23/2013 - 01:54
Normal topic Exact Timing for the Intel Perceptual Challenge Submission
by Nikhil T.
Sat, 09/21/2013 - 23:46 7
by simsam7
Mon, 09/23/2013 - 01:19
Normal topic pxcupipeline + openFrameworks
by diego R.
Sun, 09/22/2013 - 03:30 1
by David Lu (Intel)
Sun, 09/22/2013 - 22:04
Normal topic Voice Recognisation Problem
by Nikhil T.
Sun, 09/22/2013 - 11:55 3
by David Lu (Intel)
Sun, 09/22/2013 - 21:59
Normal topic Submission of Application on https://perceptualchallenge.intel.com/
by Uma Sadekar
Thu, 08/29/2013 - 07:04 7
by Kazuyuki O.
Sun, 09/22/2013 - 07:21
Normal topic Final application submission deadline time 11:59 am or pm GMT?
by Ivan B.
Sat, 09/21/2013 - 12:00 2
by Evgeniy L.
Sat, 09/21/2013 - 23:58
Normal topic Why Augmented Farm sample has pxcupipeline-ot.cs instead of pxcupipeline.cs ?
by Pedro Q.
Fri, 09/20/2013 - 11:55 3
by David Lu (Intel)
Sat, 09/21/2013 - 01:23
Normal topic How to detect convergence of Thumb Finger and Index Finger in Unity ?
by ENMING X. (Intel)
Fri, 09/20/2013 - 06:53 2
by ENMING X. (Intel)
Sat, 09/21/2013 - 00:22
Normal topic Ideas for filtering out BAD hand identifications?
by Robert Oschler
Wed, 09/18/2013 - 13:48 2
by Robert Oschler
Fri, 09/20/2013 - 15:47
Normal topic Personify for Skype & PerC SDK Demos.
by valexey
Fri, 09/20/2013 - 09:12 6
by David Lu (Intel)
Fri, 09/20/2013 - 13:42
Normal topic Changing voice commands without reinitializing the pipeline (Unity)
by sdrdis
Mon, 09/16/2013 - 08:16 7
by David Lu (Intel)
Fri, 09/20/2013 - 13:37
Normal topic Voice dictation recognition in Unity
by yosun
Wed, 09/18/2013 - 08:14 8
by David Lu (Intel)
Fri, 09/20/2013 - 12:05
Normal topic Hand coordinates to mouse cursor cooordinates?
by Akhilesh M.
Sun, 05/26/2013 - 16:47 13
by Evgeniy L.
Fri, 09/20/2013 - 10:59
Normal topic Crazy Values on QueryFace ( Unity )
by Pedro Q.
Thu, 09/19/2013 - 23:59 1
by David Lu (Intel)
Fri, 09/20/2013 - 10:57
Normal topic Using hand openness vs open states
by yosun
Fri, 09/20/2013 - 10:16 2
by yosun
Fri, 09/20/2013 - 10:55
Normal topic I can't upload my second software packagean image! (Intel Perceptual Computing Challenge)
by hjh2008
Fri, 09/20/2013 - 06:42 3
by Evgeniy L.
Fri, 09/20/2013 - 09:08
Normal topic mNode.positionWorld.z
by Spencer W.
Fri, 09/20/2013 - 00:36 1
by David Lu (Intel)
Fri, 09/20/2013 - 09:07
Normal topic How to manipulate a gameobject in Unity with gesture in using Intel Perceptual SDK
by ENMING X. (Intel)
Wed, 09/11/2013 - 08:40 11
by Xintian Wu (Intel)
Fri, 09/20/2013 - 07:39
Normal topic Why not Face Position from -1 to 1 ? ( unity )
by Pedro Q.
Fri, 09/20/2013 - 00:09 0
by Pedro Q.
Fri, 09/20/2013 - 00:09
Normal topic Unity framework - Overlay Face Landmark GameObjects on top of RGB feed
by yosun
Wed, 09/18/2013 - 17:52 1
by David Lu (Intel)
Thu, 09/19/2013 - 23:39
Normal topic Speech Synthesis - get audio generation details like phoneme offsets, etc?
by Robert Oschler
Thu, 09/19/2013 - 20:58 1
by David Lu (Intel)
Thu, 09/19/2013 - 22:24
Normal topic Voice recognition - train on user's voice for better accuracy?
by Robert Oschler
Thu, 09/19/2013 - 20:55 1
by David Lu (Intel)
Thu, 09/19/2013 - 22:22
Normal topic Do I need to re-compile the libpxcupipeline.dll to be 64-bit for my Win7 64Bit OS ?
by ENMING X. (Intel)
Thu, 09/19/2013 - 00:40 3
by Pedro Q.
Thu, 09/19/2013 - 21:57
New posts
No new posts
Hot topic with new posts
Hot topic without new posts
Sticky topic
Locked topic
For more complete information about compiler optimizations, see our Optimization Notice.