Intel® Developer Zone:
Intel® Threading Building Blocks

Announcements
 

Forum for Intel Threading Building blocks.

Other useful links: Software Developer Support and Documentation.

Please do not include private information such as your email address or product serial number in your posts. If you need to share private information with an Intel employee, they can start a private thread for you.

This is a peer forum for developers using Intel® technology. Response times vary depending on the complexity of your issue.
Private messages can only be initiated by Intel employees and members of the Intel® Black Belt Developer program.
Topic / Topic startersort descending Post date Replies Last Post
Normal topic uneven task distribution kills performance
by Matthias Kretz
Wed, 09/29/2010 - 01:40 14
by Alexey Kukanov ...
Wed, 09/29/2010 - 01:40
Normal topic Unexpected wait_for_all behavior
by Florian Z.
Tue, 04/28/2015 - 16:38 9
by Raf Schietekat
Mon, 05/04/2015 - 15:44
Normal topic unexplained behavior of stl vector local to tbb task
by Sreekumar Natarajan
Tue, 07/20/2010 - 11:01 2
by Alexey Kukanov ...
Tue, 07/20/2010 - 11:01
Normal topic Unfair auto_partitioner
by olegmax
Tue, 08/06/2013 - 05:14 5
by Raf Schietekat
Wed, 08/21/2013 - 08:42
Normal topic UNICODE / MBCS Character Sets support in TBB library for Windows platforms
by Sergey Kostrov
Mon, 08/13/2012 - 19:52 3
by Dave Harris
Thu, 08/16/2012 - 04:48
Normal topic Unicode stiil compile error
by Horson L.
Wed, 11/02/2016 - 19:21 0
by Horson L.
Wed, 11/02/2016 - 19:21
Normal topic Unidentified Exception
by shebar_kumar
Wed, 01/27/2010 - 20:39 7
by Nav
Wed, 01/27/2010 - 20:39
Normal topic Unofficial Use of TBB Logo
by AJ
Sat, 07/05/2008 - 13:14 2
by robert-reed
Sat, 07/05/2008 - 13:14
Normal topic Unresolved externals when building TBB v4.1 Update 1 with VS 2008 Express Edition
by Sergey Kostrov
Mon, 12/10/2012 - 13:59 6
by Sergey Kostrov
Fri, 12/14/2012 - 05:48
Normal topic unusual concurrent bounded queue when used with SCHED_FIFO tasks with realtime priorities
by rishia
Mon, 10/03/2011 - 13:03 7
by Alexey Kukanov ...
Mon, 10/03/2011 - 13:03
Normal topic updating queue processor using flow graph, and edge messaging
by Igor
Tue, 07/16/2013 - 00:54 1
by Christopher Hus...
Thu, 07/25/2013 - 14:39
Normal topic upgrade_to_writer() starved by new readers
by Raf Schietekat
Sun, 11/29/2015 - 22:12 0
by Raf Schietekat
Sun, 11/29/2015 - 22:12
Normal topic usage of task_scheduler_init
by Jeff Masselink
Fri, 04/01/2011 - 09:16 3
by Andrey Marochko
Fri, 04/01/2011 - 10:06
Normal topic Use in free software libraries
by bradski
Fri, 04/02/2010 - 00:08 0
by bradski
Fri, 04/02/2010 - 00:08
Normal topic Use of Unmodified Binary Threading Building Blocks 4.1 in Commercial Application
by Thomas I.
Thu, 10/11/2012 - 05:59 2
by Thomas I.
Tue, 10/16/2012 - 03:27
Normal topic Use of -headerpad_max_install_names for OS X
by bluequartz
Wed, 04/16/2014 - 11:11 2
by bluequartz
Thu, 04/17/2014 - 06:40
Normal topic Use of floating licence
by davevint
Tue, 08/24/2010 - 07:40 5
by robert-reed
Fri, 01/10/2014 - 17:37
Normal topic Use of pthread locking primitives in concurrent_queue
by milom
Tue, 08/19/2008 - 08:34 6
by Raf Schietekat
Tue, 08/19/2008 - 08:34
Normal topic Use spin_mutex inside a class
by Pourya Shirazian
Mon, 02/22/2010 - 19:14 0
by Pourya Shirazian
Mon, 02/22/2010 - 19:14
Normal topic use std::vector<atomic > or concurrent_vector?
by zlw
Fri, 01/25/2013 - 15:02 3
by Raf Schietekat
Sat, 01/26/2013 - 11:44
Normal topic Use TBB in Linux Kernel Space
by paul_shu
Wed, 03/20/2013 - 01:22 1
by Alexey Kukanov ...
Wed, 03/20/2013 - 03:00
Normal topic use TBB scalable allocator for both multi-threading and single-threading purpose
by fenglai
Fri, 06/06/2014 - 09:02 6
by Raf Schietekat
Fri, 06/13/2014 - 06:32
Normal topic use tbb::task in event driven application
by dophine
Tue, 08/14/2012 - 22:39 3
by jimdempseyatthecove
Wed, 08/22/2012 - 18:20
Normal topic Using 32 / 64 bit binaries wth Visual Studio 2008 and Visual Studio 2010 on the same machine.
by renorm
Sun, 03/25/2012 - 05:13 2
by Sergey Kostrov
Sun, 03/25/2012 - 05:13
Normal topic Using a flow graph for a game loop yields uneven frame rate
by rythblade
Wed, 04/04/2012 - 03:14 2
by jimdempseyatthecove
Wed, 04/04/2012 - 09:46
New posts
No new posts
Hot topic with new posts
Hot topic without new posts
Sticky topic
Locked topic
For more complete information about compiler optimizations, see our Optimization Notice.