Can anyone advise me on how to draw an opengl Palette bar on the side of a 3D opengl drawing such that the palette remain stationary while the drawing can be rotated and panned. Does that happen in a second borderless window.
I have been able to draw the palette and the rainbow color butin 3D space using Normal Lawrence's examples. But how to make that stationary while everything else is moving, is something I am trying to do.
Also how does one make an ocx. The opengl superbible has a VB ocx given free. How can I get one for CVF.
Thanks for any help.