Was a user of AppMobi before it was acquired by Intel, this is my first look at this product again, so these questions are largely related to being unfamiliar with the current capability of the XDK framework and implementation/support of Cordova.
My current Q is the recommended way to setup to build a Cordova (Phonegap) app. I see the "new" Build options but I'm puzzled Cordova support is only at the Build step. I would think it'd be very natural to require Cordova code implemented during initial Project setup so as to be able to create the code that might later be built to various target platforms.
Ordinarily, if I want to build a cross-platform app which requires special hardware access, I'd build an app with Cordova hooks available from the beginning. Should I approach such an app this way, or does the XDK framework provide similar hardware access without using Cordova? If Cordova is required, does this mean I should set up a Cordova Project on my local machine first, then import into an XDK project?
Along the same lines, although I read a feature description somewhere about jQuery Mobile support, since a default XDK Project setup again does not automatically insert jQuery Mobile code, I assume that is implemented the usual way manually by declaring in the <head>.