Wait, before I get to the winners, I want to actually give a big thanks to EVERYONE who put time into preparing a demo and taking the time to submit to the contest. Without your continued participation in the Intel Level Up Game Demo Contest, we wouldn't be able to keep doing it.
I also want to thank our celebrity judges, Andy Schatz, Chris Taylor, Wolfgang Engel, Jared Gerritzen, Rami Ismail, Mark Terrano and Jordan Weissman for their time in looking through all of the great game demos and helping us pick the very best of what was a stellar field of game demos.
So, what you've been waiting for - the winners!
Game Demo of the Year – Perfection by Dumb and Fat Games
Best Action - Assault Android Cactus by Witch Beam
Best Adventure/Role Playing - Lilly Looking Through by Geeta Games
Best Open/Other - Cube & Star: A Love Story by Doppler Interactive
Best Platformer – Protocell by Team Primordia
Best Puzzle/Physics - Perfection by Dumb and Fat Games
Craft Category Winners
Best Art Design - Lilly Looking Through by Geeta Games
Best Sound - BeatBlasters III by Chainsawesome Games
Best 3D Graphics – FORCED by BetaDwarf
Best Character Design - Life Goes On by Infinite Monkeys
Best Use of Game Physics – TorqueL by FullPowerSideAttack.com
More information about all the winning demos, including screen shots and trailers can be found in the Hall of Glory.
UPDATE: Demos are now live on Steam: http://store.steampowered.com/sale/levelup
For those of you who will be in Seattle for PAX Prime, please check out the winning demos and meet the teams at the Intel booth in the PC Room at PAX!
Congratulations to winners!