question about character proxy controller

question about character proxy controller

Hello everyone,In the "physics\\usecase\\character control\\character proxy\\character controller" demo, when the capsule walk down the stairs( not the verticalladder), itwill repeatedly move on ground then drop on air.the question is: I want the capsure always move on ground, when the fall ofmove step is small, such as on thestairs, how to do it?

2 posts / 0 new
Last post
For more complete information about compiler optimizations, see our Optimization Notice.


Have you looked at the documenation about the Character Controllers, and specifically about stair climbing Chapter 5. "Extensions", 1.4.3? Also, I want to make sure I understand you properly, are you saying you want the controller to smoothly fall down the slope of the stairs, or to bump and fall down over each individual step?

Developer Support Engineer, Havok
"The documentation will set you free."

Leave a Comment

Please sign in to add a comment. Not a member? Join today