Stepping character

Stepping character

Hello again,
I have loaded a skin , a ragdoll, an this respective Skeleton, and a Character RB controller,
I have setting up the PoseMatchingutils, the State Machine and their respective animations, the Input,
so now I want to step itand i wanttoanimate it (skin and Ragdoll) depending of the current state machine..

That I have to do to step it???..

thanks really, really I need help please..
I waiting a Support.....

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why not check the "current state" of the Character controller and choose the right animation based on this selection?

Anceschi Mauro
Sr. Software Engineer
Breakinglass Tech.

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