is possible to drive around ( i mean, walk around following the capsule controller position and orientation ) a belnded by animation ragdoll like the one in BlendTestDemo?
Like i said in my previous post i can drive the ragdoll fully keyframed( if i drive it i lose the blend ) or have a blended ragdoll that stays locked in the origin (0,0,0) like in BlendTestDemo.
Not the two togheter.
I am wondering if i am triyng to do something that is impossible to achieve.
To drive the ragdoll i use the methods in Penetration test demo, and it works, but ragdoll in that demo is fully ( static ) keyframed, not blended...
thanks in advance for your help.