From what I read in the documentation, Maya uses centimeters as its unit, and Havok uses meters as its unit. I was a bit confused on how exactly Maya's units were converted to Havok's. I made a rectangle in my program size hkVector4(0.5f, 1.0f, 0.5f) figuring the one would be a meter, and made a Maya rectangle 100 units tall (figuring 100 centimeters would be 1 meter). I loaded it into my program and watched the visual debugger. Compared to the box, the Maya rectangle looked like it was a kilometer tall instead of a meter. After a bit more toying around I found out a height of about 2 Maya units matched the rectangle in my program's height. At this point I'm pretty sure that the 1.0 height of the rectangle in my program is not a meter but some other arbitrary unit, so now I'm a bit confused.
I guess my question is this: How many Maya units (with the SCALE_CMS_TO_METERS preset for the Transform Scene filter) is there to a Havok unit/meter? I just want a bit of clarification so I'm not modeling something that I think is only a meter tall that Havok sees as a kilometer or hectometer tall.