GMA 950: CPU is allways at 100% running OpenGL apps

GMA 950: CPU is allways at 100% running OpenGL apps

I am running GMA 950 (intel 945G chipset) with driver version (6.14.10.4764).

Any opengl application I run uses 100% of the CPU. Even if I run very simple OGL demos, they still are allways at 100% cpu all the time. Fixed function, shader based, vertex amt limited apps, fillrate limited apps, all they get 100% of the cpu.

Situation with d3d is different. d3d apps don't allways take all the cpu time.

Any ideas what can be the reason for this?

Thanks for help

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