Driver for GMA X3000 (HW T&L)

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archibael:Hmmm... not sure how "dynamic" it is. IIRC, there's a registry setting for each game which is run in SW mode. Check the .INF files that come with the drivers for details. I think the registry entryis the name of the game's executable with an underscore in front of it, and you turn on/off software decode with a 1 or a 0 in the entry.

Yea, what I am saying its that Intel says it is dynamic, but I am suggesting the wide difference of performance between same OS/GPU systems is because it has a fixed value depending on the game. Like programmers put a check saying this game will have software mode support, etc. Similar to your thinking I guess. The games that will benefit from running on a Core 2 Duo won't benefit running on a Celeron for example. If it was dynamic, it would run hardware mode for the Celeron all the time.

Guys CRYSIS Demo is playable at 800x600 at lowsettings

But graphics are corrupted gun textures and suit textures are not rendered correctly

Yea, what I am saying its that Intel says it is dynamic, but I am suggesting the wide difference of performance between same OS/GPU systems is because it has a fixed value depending on the game. Like programmers put a check saying this game will have software mode support, etc. Similar to your thinking I guess. The games that will benefit from running on a Core 2 Duo won't benefit running on a Celeron for example. If it was dynamic, it would run hardware mode for the Celeron all the time.

True. What I was trying to get across is that in the absence of Intel making it truly dynamic, you can go in and hack the registry yourself and try to run in HW mode on a Celeron.

I've found that there's something lik 25 locations in the registry that need to be added if you want to force HW or SW vertex shaders. Search for "_age.exe" to find them all. You need to add values with the name of the executable preceeded by an underscore.

I ended up creating a .reg file which I use, butunfortunately the actual location in the registry depends on how many services, etc that you have installed ...

Due to the massively different performance of HW vs SW shaders on different CPUs, the Intel graphics driver configuration really needs a simple way to specify HW or SW shaders for an application. A list of "forced" applications, where anything not in the list uses the driver defaults.

I've got a T7100, and SW vertex shaders are much faster than HW (e.g. with identical settings, maxing at around 25 FPS in Guild Wars with HW, but 60 FPS with SW). SW also has better compatibility - the Temple of Elemental Evil for example has lighting problems with HW shaders, but performs perfectly with SW shaders. Vampire the Masquerade: Bloodlines OTOH won't run without HW shaders ...

For me, the best option would be for the driver to report HW shaders, but actually use SW shaders unless otherwise forced.

October ends and there are no release of drivers in that month its a shame.
Wake up Intel........will u ever provide the fully functional drivers for GMA X3000.

tcdelaney: Do you have Vista?? For Vista Guild Wars is listed in the game that software processing is faster.

prashu162: What is your CPU?? I think if you have a slow CPU I think you can forget about better performance part and just expect better compatibility.

Some juicy GMA X3x00 info: http://www.4gamer.net/games/038/G003822/20070926019/

Nope - XP. The difference between something like a Celeron M and a T7xxx is just so great that I don't see how there's any way that a "standard" set of games can be found that work better on SW vs HW unless you just settle for what works better with a Celeron M (which is what I think has been done).

Because there can be such a huge difference in performance, I think there needs to be a graphical way to set these properties.

DavidC1:Thank you very much for your info and i hope the drivers will be released soon.
Info regarding my CPU
Processor:Intel Core2Duo E6400 2.13GHz
Motherboard: DG965RY
Graphics: GMA X3000
RAM: 2GB
can i hope better performance with this configuration or should i think of a new GPU????

Am able to play Far Cry but the textures rnt good they havnt got any better with the new drivers.The water is not at all visible only a blue stretch appears same problem is the ground textures.
But Far Cry is given in the game compatibility list of GMA X3000.
Can anybody help????Is anyone else having the same problem with Far Cry???

You'll see it if you run the Demo version of Farcry or as Iheard, play the older unpatched version of Farcry. Update your patches for Farcry as it should fix graphical errors. Early patches even report graphics problem with Nvidia graphics cards.

Take a look here: http://media.ubi.com/emea/farcry/Readme_133.txt

Farcry patches show quite a lot of fixes related to graphical glitches alone.

I want to test it but I think I'll just wait for you to test it out. Not many people with G965/GMA X3000 have a CPU as fast as I do(E6600) so my experience will probably turn out to be better than others.

As for other games like FIFA and Spiderman, well I can't say because I have not run it but I can assure you that Intel's drivers have a LONG way to go from being like ATI/Nvidia's drivers. Actually its not all because Intel drivers suck compared to ATI/Nvidia, its also because ATI/Nvidia makes exceptional drivers. I don't think Intel will catch up to the quality that ATI/Nvidia's drivers have, if ever. Drivers were the reason that SiS with their Xabre, Matrox with their Parhelia, couldn't even touch the two manufacturers. We all wish Intel can make high quality drivers, but from my experience with their desktop boards and such, they are a hardware making company, not a software making one. Certain things won't come easy for even companies like Intel, pouring resources into driver development won't make Intel's drivers become like ATI/Nvidia's, they will need experience and time.

There are rumors that Intel will have a problem with their high end graphics development, the Larrabbee(which unlike integrated graphics, they'll be using many more programmers/engineers on the project).Still, ifanything, Intel isn't doing too bad, I am glad its such an advancement over the older GMA and Extreme series. Just don't expect them to become the equals that ATI/Nvidia is.

My experience is very positive. I am sure that current flaws like some games not running will be fixed on the next version.

Nope - XP. The difference between something like a Celeron M and a T7xxx is just so great that I don't see how there's any way that a "standard" set of games can be found that work better on SW vs HW unless you just settle for what works better with a Celeron M (which is what I think has been done).

This is done purposely of course. It's called market segmentation. Core 2 Duo systems should be faster than Celeron systems and Intel is a CPU manufacturer. I don't think they'll change it.

(BTW, from the naming, 15.7 Vista driver sounds like it'll be a DX10 enabling driver. It'll be fun waiting for proper DX10 drivers that's for sure :P)

Does anybody know when will Intel be releasing the next version of its drivers for WINXP???

Was supposed to be this past week. They just reported to OEMs that it was pushed a week or so because they had some critical "display issues".

15.7 is not DirectX10. That's not showing up until '08.

Hi DavidC1,

I think you've misunderstood me. Because the default for games not forced to SW vertex shaders is HW in 14.31.x, T7xxx CPUs are limited by the X3100 to similar performance as a Celeron M in most recent-ish games. This is the reason a lot of people have reduced performance going from the 14.29 to 14.31.x drivers - in 14.29 SW was the default (and only) option.

This isn't market segmentation. It would be more akin to market segmentation if the Intel engineers had gone through games and classified on which architectures they worked better with SW and which with HW, and put that into the drivers (though it's still not really market segmentation - just being able to use the hardware you have). I'm not suggesting that this is what they should do (it would take a lot of time that could be better spent elsewhere) but instead that the users be given a simple way to do this classification themselves.

It would be good if the driver couldalso (at the user's option) interact with a database of such classifications (including whether SW or HW is required for correct behaviour - see ToEE for a game that needs SW to work correctly with 14.31.1, but Bloodlines for a game that needs HW). This would assist users (select game, lookup optimal settings for CPU type, or try out HW/SW manually and add them to the database for other people) and could be used by Intel engineers to alert to incompatibilities.

tcdelaney:

Hi DavidC1,

I think you've misunderstood me. Because the default for games not forced to SW vertex shaders is HW in 14.31.x, T7xxx CPUs are limited by the X3100 to similar performance as a Celeron M in most recent-ish games. This is the reason a lot of people have reduced performance going from the 14.29 to 14.31.x drivers - in 14.29 SW was the default (and only) option.

This isn't market segmentation. It would be more akin to market segmentation if the Intel engineers had gone through games and classified on which architectures they worked better with SW and which with HW, and put that into the drivers (though it's still not really market segmentation - just being able to use the hardware you have). I'm not suggesting that this is what they should do (it would take a lot of time that could be better spent elsewhere) but instead that the users be given a simple way to do this classification themselves.

It would be good if the driver couldalso (at the user's option) interact with a database of such classifications (including whether SW or HW is required for correct behaviour - see ToEE for a game that needs SW to work correctly with 14.31.1, but Bloodlines for a game that needs HW). This would assist users (select game, lookup optimal settings for CPU type, or try out HW/SW manually and add them to the database for other people) and could be used by Intel engineers to alert to incompatibilities.

Recent games like FarCry?? Actually I haven't noticed any situations where recent games had reduced performance over the 14.29 drivers. The older games rely on pixel throughput performance which is why CPU runs it faster since GMA X3000 lacks pixel processing power. On games that needs more shader performance though, GMA X3000 will beat the Core 2 Duo CPUs. Farcry is 2x faster with hardware mode for example.

Now games like Guild Wars and World of Warcraft are different from the first person shooters. They claim they are DX9 games but are really souped up DX7/8 games pushing those versions to the max.

I understand games like Guild Wars must have settings as default, running hardware on XP, and its wrong, but for vast majority of the games, its running fine. What they really need is a graphics driver that does dynamic performance profiling on games and find out which games would run faster on what mode on certain hardware so everyone would stand to gain the benefit.

You should compare other integrated chipsets like AMD 690G on XP and see its not bad for X3000 as you think. Makes sense considering that's the kind meant for comparison.

archibael:

Was supposed to be this past week. They just reported to OEMs that it was pushed a week or so because they had some critical "display issues".

15.7 is not DirectX10. That's not showing up until '08.

Damnit. Anyway, you said about 15.6.2 driver. What is 15.6.2 driver and what is 15.7?? If you say 15.7 is coming very soon does it mean 15.6.2 driver is skipped?? That's why I assumed 15.7 is a DX10 driver.

Very bad news on the DX10 driver front. Its delayed again. It's not Q1 2008:

http://www.4gamer.net/games/038/G003822/20070926019/

DX10/SM4.0 in Q2 '08
OpenGL 2.0 in Q3 '08

They are sure gonna have driver problems with their discrete graphics project if they are having this much hard time with integrated. And it looks like they might completely change the hardware again, meaning whole new drivers. They should just expand on the GMA X3000/X3100 for its Larrabbee with more unified shaders/more texture cache etc, rather than a new architecture so they have some driver foundation to work on.

Processor:Intel Core2Duo E6400 2.13GHz
Motherboard: DG965RY
Graphics: GMA X3000
RAM: 2GB
can i hope better performance with this configuration or should i think of a new GPU????

DavidC1 u dint reply me about can i hope better performance with this CPU configuration???

Hi new x3100 user lap specs

Celeron 1.86 Gz

1GB Ram

x3100 14.31.1 driver

3dmark03

1217

3dmark05

537

AOE3 is highly playable on high and all but vsync on I would say 20-25 fps note on high not very high.

Flight gear is also good but only in windowed mode.

Since we are waiting for the new drivers is it possible that intel are facing major problems due to the harware and are just not able to make it do what they want I mean for an integradted chip wich only cost a couple of dollars more on top of the MO this thing is quite amazing but as far a developing to get the full potential should we be worried?

I mean a change of architechture for the upcoming discrete GPU does not soud good for the life of the x3000/x3100 etc

15.6.2 is bug fixes for some video issues, some refresh rates with certain resolutions, and for persistence in the color correction settings. It's releasedto OEMs, but I have not seen it show up on Intel's Download Center. Perhaps Intel didn't feel it was an important enough release to put out in the wild unless users were specifically in need?

15.7 has a number of other bug fixes, many of which are gaming related, including the proper reporting of the Fixed Function T&L capabilities. Again, I'm not clear on why this was delayed past the original release date (last week), but it's evident something serious was found in beta.

As for Larrabee, it's a completelydifferent team on a completely different architecture for a completelydifferent market. Not sure how many of the learnings in one would be valid in the other, but I'm sure the teams are in communication where it counts. Regardless, the basic graphics driver architecture for chipsets is not slated to change in the next several years at least, so X3xxx appears to be in the support model for some time to come.

How do u people know that the new drivers are released to OEMs???

archibael:

As for Larrabee, it's a completelydifferent team on a completely
different architecture for a completelydifferent market. Not sure how
many of the learnings in one would be valid in the other, but I'm sure
the teams are in communication where it counts.

There are already rumors that it might have driver trouble with Larrabbee. Anyway I saw it from Fudzilla site so I don't know how true it is. But they do have a bit of legitimacy so it may be true.

Archibael is an Intel guy, not necessarily working on GMA project but a hardware guy regardless :P. That's how he knows a little bit more than the rest of us.

thats cool!!!
So archibael i want to know whether the forth coming drivers will enable the AGP Texture acceleration or not???

DavidC1:
There are already rumors that it might have driver trouble with Larrabbee. Anyway I saw it from Fudzilla site so I don't know how true it is. But they do have a bit of legitimacy so it may be true.

I have serious doubts that Larrabee has any driver troubles whatsoever as of 11/08/07. But I will say no more. :)

Archibael is an Intel guy, not necessarily working on GMA project but a hardware guy regardless :P. That's how he knows a little bit more than the rest of us.

Definitely not working on GMA. Would love to, but am allergic to Hillsboro and Folsom. :)

prashu162:thats cool!!!
So archibael i want to know whether the forth coming drivers will enable the AGP Texture acceleration or not???

It's not in any of the documentation, so I have no clue. Sorry!

archibael:
DavidC1:
There are already rumors that it might have driver trouble with Larrabbee. Anyway I saw it from Fudzilla site so I don't know how true it is. But they do have a bit of legitimacy so it may be true.

I have serious doubts that Larrabee has any driver troubles whatsoever as of 11/08/07. But I will say no more. :)

Archibael is an Intel guy, not necessarily working on GMA project but a hardware guy regardless :P. That's how he knows a little bit more than the rest of us.

Definitely not working on GMA. Would love to, but am allergic to Hillsboro and Folsom. :)

Well that's good. At least they can make drivers. Though I have to tell you, nobody said anything about GMA X3000 having driver problems until a month before release, so I still have my doubts. But they better do something about their integrated graphics.

Prashu162: I don't know why AGP texture acceleration matters. Look here for the explanation: http://www.intel.com/support/graphics/sb/CS-009689.htm

People are underestimating CPUs with their power. Dedicated processing doesn't mean its always faster. Modern CPUs like Core 2 Duo are very powerful, even running specialized code like graphics. Simple integrated card will have a hard time beating it. You'll not get last generation value dedicated GPU performance out of integrated.

archibel i see youre the guy to go to if you wanna get some info from intel..
so my question is
HAS INTEL ABANDONED DRIVER DEVELOPMENT FOR x3000/x3100 ??
WHICH WOULD BE SOOOO LAME OF THEM
rumors
true or not??

if not, when do you think new drivers should be out?

Clairvoyant:archibel i see youre the guy to go to if you wanna get some info from intel..
so my question is
HAS INTEL ABANDONED DRIVER DEVELOPMENT FOR x3000/x3100 ??
WHICH WOULD BE SOOOO LAME OF THEM
rumors
true or not??

if not, when do you think new drivers should be out?

From what Archibael said earlier on this thread, they haven't abandoned the driver development(in fact, nowhere near it), but they have such little resources and manpower to develop it fast enough it almost looks like its abandoned :P.

David is correct. X3xxx is not being abandoned. GMA950 support is being ended on XP after the next 14.32 driver release (they've gone about as far as they can with the hardware on that OS), but there are no plans on the roadmap for stopping improvements on the G965 and later.

ok..thanks
i thought so, but these drivers sure are coming along really slowly..
anyway i dont mind waiting a few more weeks, just hope they get them working to the best of X3xxx hardware capabilities

Hai guys i used a software called gpu caps viewer and tested the opengl functionalities in xp ,it reports that the 14.31.1 driver supports 56 opengl extension and max dynamic lights =16 ,max vertex shader=0 ,do we need a seperate driver to enable vertex shader for opengl???

in the new patch of AOE 3 the game automatically selects the directx 7 mode when starting and the options such as " very high" for shader quality and shadow quality are not available,when i read the log file it says "chipset = intel 9 series selecting directx 7 mode"
965g is different from other 9 series chipsets then why it is happenning so???

Archibael, I thought the drivers were supposed to be out in couple of days. I heard you saying somewhere(I think from AVS forums) that it takes 1-2 weeks from releasing at internal servers to release publicly. Where are 14.32 and 15.7?? Don't tell me its delayed further. It's one thing to wait for a new driver enabling all features, but its another to wait for a driver that fixes the problem of the current driver not working with the new features. That's really ridiculous.

Intel should stop focusing on useless R&D like making chipsets with higher performance(aka X38, which isn't really faster, sometimes its slower than P35), and put that extra money into integrated graphics development.

After all, they wasted the money developing the useless X38 chipset which is slower than the P35 chipset. Why not spend that wasted money on IGP development??

Ya where are the new drivers they r supposed to be out
2months have passed and not even one release of driver
Archibael we need some info please help us regarding the drivers,let us know when will they be out

14.32 (production version) got released Friday. 15.7 (production version) got released yesterday. Expect them to show up at vendor websites and Intel's external website within a week.

WOW so the drivers will be out in a week
waiting eagerly....
Thanku Archibael

archibael, the most important qustion:

could one expect somewhat remarkable performance improvements with the new driver?

or the driver stresses rather stability issues and so on?

Thanks.

Absolutely no clue. Sorry. I'm not involved in the driver development, I just have access to release dates.

So Intel, tell me why this page was changed: http://software.intel.com/en-us/articles/common-misconceptions-of-intel-...

I was very sure I was G35 as having 10 shader processors, but when I revisited the website today, it says it has 8.

Can anyone tell me which one is a typo?? G35 having 10 shaders or G35 having 8 shaders??

Vak-I wouldn't expect too much performance improvements with the XP version of the driver. The driver is relatively stable. The Vista version may get nice benefits-to some configurations. Depending on the system configuration, the feedback of the driver varies widely. I know even the XP driver still has issues to be worked out, and these aren't insignificant issues, just that its much less worse than on Vista.

both the new drivers got released but it has no release note ,is there any features added in this base line,in download it is also specified as video driver??????

Anyone tried these already? Tell us about benchmark changes, please! :)

2DavidC, well it is a pity... anyway, got it, thanks.

Release Notes for 14.32:

New Features
































Features Added in Baseline 14.32













Reference No.
Description
Affected Component(s)
Build













1003209
Provide 'scan ' select option for mode removal in VBT
Soft BIOS
4861

1006224
Extending current Windows* XP mode persistence and first boot requirements to Windows Vista* and desktop chipsets
CUI2
4869

1010359
Adding Open GL extension, Texture Rectangle to OpenGL 1.5
Open GL*
4879

Known Issues















Known Issues in Build 4885












Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)












2553147
System is not detecting ADD2 card
AIM Module
Windows* XP
Intel GM965 Express Chipset

2552462
Back option has disappeared after clicking the TV Wizard button from More Programs via Windows Media Center application.
TV Wizard
Windows Media* Center
Intel 3 Series Chipset Family

2550940
Warning message is not displayed after launching TV Wizard application via Windows Media* Center at CRT+Digital TV DDC mode.
TV Wizard
Windows* XP
Intel 3 Series Chipset Family

2550632
System cannot enter Hibernation state(S4) automatically and resume to desktop after 5 minutes.
Video BIOS
Windows* XP
Intel 3 Series Chipset Family

2550591, 2550588
There is no function after connecting the TV device via S-video cable and clicking Next button with Windows Media Center application.
TV Wizard
Windows* XP
Intel 3 Series Chipset Family

2518183
Blank screen is displayed after hot unplugging CRT and resuming from DPMS mode via moving mouse.
NT - miniport
Windows* XP
Intel 3 Series Chipset Family

Windows* XP-64 Windows Vista* Windows Vista*-64

Issues Resolved














Issues Resolved in Build 4885

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID: 2484714,
Game- Snowy corruption is displayed in the Main Menu of the race car game
Direct3D*
Windows* XP, Windows* XP-64
Intel G965 Express Chipset,

Intel GM965 Express Chipset

BugID: 2552211,
DXVA encryption workaround for player app
DVD
Windows* 2000, Windows* XP, Windows Media* Center
Intel 915GM Express Chipset,

Intel 3 Series Chipset Family

Issues Resolved in Build 4879

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID: 2436845,
1280x720 resolution mode is not on the IGT page.
Soft BIOS
Windows* XP
Intel GM965 Express Chipset

BugID: 2448290,
BSOD when running ClickToMeet application.
GMM
Windows* XP,
Intel 945G Express Chipset,

Windows* XP-64
Intel 945GM Express Chipset,

Intel G965 Express Chipset,

Intel GM965 Express Chipset,

Intel 3 Series Chipset Family,

BugID: 2450838
Some CRT refresh rate cannot be set with specific resolution
Soft BIOS
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64

BugID: 2485841,
Intel Display Driver unable to save monitor positions using custom schemes
by CUI.
CUI2
Windows* XP,
Intel 945GM Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2517302,
Cannot toggle any more after enable Extended mode via Graphics Options
NT - miniport
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2518893
The display mode is CRT only mode after updating the graphics driver and reboot up to the system.
NT - miniport
Windows* 2000
Intel 3 Series Chipset Family

Windows* XP

Windows* XP-64

BugID: 2519302,
Generic pnp string missing after selecting TV in information page and going back to CRT/DFP/Notebook
CUI2
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

Issues Resolved in Build 4876

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID: 2102412,2328999,
Game in OpenGL* mode: object disappears
OpenGL*
Windows* XP,
Intel G965 Express Chipset

Windows Vista*

BugID: 2445048,
"Mouse cursor" is hidden for an instant after drag window.
GDI
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2446955,
Add VertexProcessingCaps to reported caps for Windows Vista*
Direct3D*
Windows Vista*, Windows Vista*-64
Intel G965 Express Chipset,

Intel GM965 Express Chipset

BugID: 2483142,
Fn-F5 works behind Command Prompt full screen.
CUI COM
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2483738,
After Undock/Dock operation, Display resolution changes to 1024x768 unexpectedly.
NT - miniport, CUI2
Windows* 2000,
Intel GM965 Express Chipset

Windows* XP,

BugID: 2485561,
ArrayQPitch Offset Fix for Compressed textures DX/FX
GMM, GHAL3D, KMD Render
Windows Vista*-64
Intel 945GM Express Chipset, Intel G965 Express Chipset,

Intel GM965 Express Chipset, Intel 3 Series Chipset Family

BugID: 2485678,
Flicker is displayed while playing DVD.
DVD
Windows* XP,
Intel 945GM Express Chipset, Intel GM965 Express Chipset, Intel 3 Series Chipset Family

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2516050,
BSOD(116) if Hot-plug 2nd HDD with PW and resume from S3
NT - miniport
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2516355,
Not able to change the aspect ratio aft
er rotation
CUI2
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2516360,
Aspect Ratio Options button displayed for TV
CUI2
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2516547,
Windows Logon screen is upside down after resume from suspend on independent rotation condition.
Rotation
Windows Vista*,
Intel 945GM Express Chipset, Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2516822,
Video froze but audio was normal during play the sample video repeatedly with WMP with IGD
DVD
Windows Vista*, Windows Vista*-64
Intel 945G Express Chipset,

Intel 945GM Express Chipset, Intel 3 Series Chipset Family

BugID: 2516878,
Confirmation window appear twice
CUI2
Windows Vista*
Intel GM965 Express Chipset

BugID: 2517077,
Texture Blending IsValidStage Fix
Direct3D*
Windows* XP,
Intel G965 Express Chipset,

Windows* XP-64
Intel G965 Express Chipset,

Intel GM965 Express Chipset, Intel 3 Series Chipset Family, Bearlake-X

BugID: 2517272,
Corruption is displayed while playing DVD movie via player application with modified registry keys.
DVD
Windows* XP,
Intel 3 Series Chipset Family

Windows Media Center, Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2517731,
Color quality column disappear when operating CUI.
CUI2
Windows* XP,
Intel GM965 Express Chipset

Windows Vista*

BugID: 2518020,
Gamma, Brightness and Contrast values do not match values selected for scheme.
CUI2
Windows Vista*,
Intel G965 Express Chipset

Windows Vista*-64

BugID: 2518153,
TERC4 is transmited from DVI-D port (DVI-HDMI cable issue)
NT - miniport
Windows Vista*
Intel GM965 Express Chipset

BugID: 2519341,
enable offscreen plain for A32B32G32R32f
Direct3D*, DirectDraw*
Windows* XP,
Intel G965 Express Chipset,

Windows* XP-64,
Intel GM965 Express Chipset, Intel 3 Series Chipset Family

Windows Vista*,

Windows Vista*-64

Issues Resolved in Build 4869

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID: 2326928,2329502
OpenGL driver bug for 945GM and 82852/82855 (Black Triangles Bug)
OpenGL*
Windows* XP,
Intel 855GM Express Chipset,

Windows* XP-64,
Intel 945GM Express Chipset,

Windows Vista*,
Intel 3 Series Chipset Family

Windows Vista*-64

BugID: 2329502

Molsoft/Novartis OpenGL driver bug for 945GM and 82852/82855 (markers loosing color in fog)
OpenGL*
Windows* XP,
Intel 855GM Express Chipset,

Windows* XP-64, Windows Vista*, Windows Vista*-64
Intel 945GM Express Chipset

BugID: 2439409,2447981
49% degradation between 15.4 PV and 15.4.x driver on Quake III* demo score
OpenGL*
Windows Vista*, Windows Vista*-64
Intel 3 Series Chipset Family

BugID: 2329502
Molsoft/Novartis OpenGL driver bug for 945GM and 82852/82855 (Missing Triangles Bug)
OpenGL*
Windows* XP,
Intel 855GM Express Chipset,

Windows* XP-64, Windows Vista*, Windows Vista*-64
Intel 945GM Express Chipset

BugID: 2451063
LVDS Programming update for fixed frequency Panel
Soft BIOS
Windows* XP,
Intel GM965 Express Chipset,

Windows* XP-64

BugID: 2484264,2517744,2518453,
Clipper Vertex Element Descriptor updates (DX9,10)
Direct3D*, OpenGL*, GHAL3D
Windows* XP,
Intel G965 Express Chipset, Intel GM965 Express Chipset,

Windows Vista*-64

BugID: 2485678,2517472,
Flicker is displayed while playing Title 19, Chapter 1 of Video Essential DVD.
DVD
Windows Vista*, Windows Vista*-64
Intel 945GM Express Chipset, Intel GM965 Express Chipset

BugID: 2451401,
GHAL3D support for D3DRS_WRAP8 -15 in DX-9.
Direct3D*, GHAL3D
Windows* XP,
Intel G965 Express Chipset, Intel G965 Express Chipset, Intel GM965 Express Chipset,

Windows Vista*

BugID: 2450349,
Windows Vista* persistence implementation
CUI2
Windows Vista*, Windows Vista*-64
Intel 945GM Express Chipset, Intel GM965 Express Chipset

BugID: 2448894,
There is no cube while test GL 1.4 and 1.5.
OpenGL*
Windows* XP,
Intel G965 Express Chipset

Windows* XP-64, Windows Vista*, Windows Vista*-64

BugID: 2517472,
Update selection of optimal Gen4 Kernel for different usage models on Windows Vista*
DVD
Windows* XP,
Intel G965 Express Chipset, Intel GM965 Express Chipset

Windows* XP-64, Windows Vista*, Windows Vista*-64

BugID: 2441515,
Doom 3* benchmark Application Error when running on high video setting @ 1280x1024 resolution
OpenGL*
Windows* XP
Intel G965 Express Chipset, Intel GM965 Express Chipset

BugID: 2451401
Shader Memory Optimizations
Direct3D*
Windows* XP,
Intel 945G Express Chipset, Intel 945GM Express Chipset, Intel G965 Express Chipset, Intel G965 Express Chipset, Intel GM965 Express Chipset, Intel 3 Series Chipset Family

Windows* XP-64, Windows Vista*, Windows Vista*-64

BugID: 2484022,2516355
Rotation Orientation for Secondary as 270 Degrees is disappeared in DTCM.
CUI2
Windows Vista*, Windows Vista*-64
Intel GM965 Express Chipset, Intel 3 Series Chipset Family

BugID: 2450309
The display does not switch to SDTV for hotplug event.
Soft BIOS
Windows* XP,
Intel GM965 Express Chipset

Windows Vista*

BugID: 2449299,
Windows* XP 3DMark2006 intermittently crashes on launch of benchmark on Gen 3.5
Direct3D*, GMM
Windows* XP,
Intel 945G Express Chipset, Intel 945GM Express Chipset, Intel G965 Express Chipset, Intel G965 Express Chipset, Intel GM965 Express Chipset, Intel 3 Series Chipset Family,

Windows* XP-64, Windows Vista*, Windows Vista*-64

BugID: 2482692,
Brightness hotkey cannot work correctly after change setting by scheme option on CUI
GDI
Windows* XP
Intel GM965 Express Chipset

BugID: 2484074,
Fixing the last failure in WDDM Passthrough Lock
Direct3D*, OpenGL*, GHAL3D
Windows Vista*, Windows Vista*-64
Intel G965 Express Chipset, Intel GM965 Express Chipset

BugID: 2485424,
Fix Memory Leak with HWVP and mixed internal and extrnal vertex buffers
Direct3D*
Windows* XP
Intel G965 Express Chipset

BugID: 2516354,
Corruption displayed while playing the Video Essential DVD movie and closing CyberLink Power DVD 7 application then re-play the Video Essential DVD movie again.
DVD
Windows* XP-64
Intel 945G Express Chipset, Intel 945GM Express Chipset, Intel G965 Express Chipset, Intel GM965 Express Chipset, Intel 3 Series Chipset Family

BugID: 2516099,
Some of the TV standards are not getting applied
Soft BIOS
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64, Windows Vista*, Windows Vista*-64

Issues Resolved in Build 4861

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID: 2440143, 2485836
Windows Vista* 6 Flash to 2 Flash Reduction changes when Aspect Scaling, Independent Rotation, Configuration and TV standard are applied together.
Soft BIOS
Windows Vista*,
Intel 945GM Express Chipset

Rotation
Windows Vista*-64
Intel GM965 Express Chipset

CUI2

BugID: 2440922
LCD monitor can't resume from power saving mode
Soft BIOS
Windows* XP,
Intel G965 Express Chipset

Windows* XP-64,
Intel G965 Express Chipset

Windows Vista*,

Windows Vista*-64

BugID: 2443806
Intel 945G Express Chipset Fix for "System hang running graphics stress apps" Siemens related
Direct3D*
Windows Vista*,
Intel 945G Express Chipset

Windows Vista*-64
Intel 945GM Express Chipset

BugID: 2445134
Takes a while to change display destination by CUI or Scheme option
CUI2

ssb_swe:both the new drivers got released but it has no release note ,is there any features added in this base line,in download it is also specified as video driver??????

Release Notes for 15.7:

New Features




























Features Added in Baseline 15.7











Reference No.
Description
Affected Component(s)
Build











1006224
Extending current Windows* XP mode persistence and first boot requirements to Windows Vista* and desktop chipsets

1324

1010359
Adding Open GL extension, Texture Rectangle to OpenGL 1.5
Open GL*
1350

Known Issues













Known Issues in Build 1364










Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)










2553172
InterVideo WinDVD8 - Macrovision DVD cannot be displayed while setting the Video Standard to HDTV_576p50.
DVD
Windows Vista*
Intel 3 Series Chipset Family B

2553147
System is not detecting ADD2 card
AIM Module
Windows* XP
Intel GM965 Express Chipset

2553116
Mosquito.exe DirectX April 2007 SDK - Blue screen is displayed on CRT after resuming from Suspend state (S3).
KMD Render
Windows Vista*
Intel 3 Series Chipset Family B

2553084
The result of log files are failed after executing the DES_Display_HotPlug_CRT.bat and DES_Display_HotPlug_DFP.bat files.
Soft BIOS
Windows Vista*

2553083
The warning message is not displayed after launching the TV Wizard application via WINDOWS MEDIA* CENTER with CRT+Digital TV DDC mode.
TV Wizard
Windows Vista* Windows* XP

2553068
Corruption is displayed after setting the desktop resolution to 1280x800 with modified BIOS.
CUI2
Windows Vista*
Intel 3 Series Chipset Family

2553066
Error message is displayed after executing the GRM_TestBenchMarkModes.rbw script.
Resource Manager

Windows Vista*
Intel 3 Series Chipset Family B

2553001
The CGMSA and ACP boxes are grayed out after launching the OPMMonitor application and click the Treat all Certificates as Revoked" check box.
DVD
Windows Vista*
Intel 3 Series Chipset Family-B

2552859
The COPPTester.exe has stopped working message is displayed after executing the command as COPPTester.exe -macrovision -m.
DVD
Windows Vista*
Intel 3 Series Chipset Family

2552819
ForceTDR.exe - Blank screen is displayed on TV after resume from Suspend state (S3).
NT - miniport
Windows Vista*
Intel GM965 Express Chipset

2518981
PushSourceHostApp.exe - The corruption is displayed while playing Test Case 33.
DVD
Windows Vista* Windows Vista*-64
Intel 3 Series Chipset Family

2518183
Blank screen is displayed after hot unplugging CRT and resuming from DPMS mode via moving mouse.
NT - miniport
Windows* XP Windows* XP-64 Windows Vista* Windows Vista*-64
Intel 3 Series Chipset Family

2516687
Windows Media Player 11 DevForceTdR - Blank playback is displayed after running Windows Media Player application and launching DevForceTdR.exe application.
GHAL3D
Windows Vista*
Intel G965 Express Chipset

<
FONT face=Verdana size=2>

Issues Resolved













Issues Resolved in Build 1364

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID: 2485963
Need for Speed: Most Wanted - Black Edition, directx_jun2007_redist - Snowy corruption is displayed in the Main Menu of the Need for Speed: Most Wanted - Black Edition game.
Direct3D*
Windows Vista*,
Intel G965 Express Chipset,

Windows Vista*-64
Intel GM965 Express Chipset

BugID: 2446162
KMD Truck - Overlay DS Quality Changes for 15.7
DVD,KMD Render
Windows Vista*,
Intel 945GM Express Chipset,

Windows Vista*-64
Intel G965 Express Chipset,

Intel GM965 Express Chipset,

Intel 3 Series Chipset Family

BugID: 2518615, 2552877
PnPStop & PnPStopVGA Tests Have C4 Bug Check
Power Conservation
Windows Vista*,
Intel 945GM Express Chipset,

Windows Vista*-64
Intel GM965 Express Chipset,

BugID: 2550810
Display configuration is changed after hot plugging the CRT with modified bios.
NT - miniport
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2550163, 2550473
Color change by 'SetDeviceGammaRamp' is not kept_checkin for 15.7
CUI2
Windows Vista*
Intel GM965 Express Chipset

BugID: 2550156
Dawn of War, directx_aug2007_redist, Windows6.0-KB932246-x64.msu - Fl
icker is displayed while playing Dawn of War game.
Soft BIOS
Windows Vista*
Intel GM965 Express Chipset

BugID: 2446469,
PERF - DroneZmarK - Screen is displaced to upper left corner after changing resolution with HWVP driver.
OpenGL*
Windows* XP
Intel G965 Express Chipset

BugID: 2441660,
[GLView]Test OpenGL function with GLView,LOD Bias function is NOT normally
OpenGL*
Windows Vista*
Intel 3 Series Chipset Family

BugID: 2484885,
Error dialog setting OpenGL as renderer for Cortona VRML Client
OpenGL*
Windows Vista*,
Intel G965 Express Chipset

Windows Vista*-64

BugID: 2483844,
Normal Direction & Transparency-related Lighting problem
OpenGL*
Windows* XP,
Intel 945GM Express Chipset,

Windows* XP-64,
Intel G965 Express Chipset,

Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2484264,
WDDM Passthrough Lock: fix of the possible issue in OpenGL* driver.
OpenGL*
Windows Vista*,
Intel 945G Express Chipset,

Windows Vista*-64
Intel 945GM Express Chipset,

Intel G965 Express Chipset,

Intel GM965 Express Chipset,

Intel 3 Series Chipset Family

BugID: 2483142,
Fn key display switch works behind Command Prompt full screen.
CUI COM
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2516050,
BSOD(116) if Hot-plug 2nd HDD with PW and resume from S3
NT - miniport
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2517472,
Running Deinterlace test in DCT 5.3qfe under DXVA tab causes it to fail.
DVD
Windows Media Center, Windows Vista*,
Intel G965 Express Chipset,

Windows Vista*-64
Intel G965 Express Chipset,

Intel GM965 Express Chipset

BugID: 2518153,
TERC4 is transmited from DVI-D port (DVI-HDMI cable issue)
NT - miniport
Windows Vista*
Intel GM965 Express Chipset

BugID: 2448290,
BSOD when running ClickToMeet application.
GMM
Windows* XP,
Intel 945G Express Chipset,

Windows* XP-64
Intel 945GM Express Chipset,

Intel G965 Express Chipset,

Intel GM965 Express Chipset,

Intel 3 Series Chipset Family

BugID: 2485841,
Intel Display Driver unable to save monitor positions using custom schemes by CUI. (User Claim)
CUI2
Windows* XP,
Intel 945GM Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2549741,
W - DTM - Inf Check - Failing Log
INF File
Windows* XP,
Intel 945G Express Chipset,

Windows* XP-64
Intel 945GM Express Chipset,

Intel G965 Express Chipset,

Intel GM965 Express Chipset,

Intel 3 Series Chipset Family

BugID: 2519302,
Generic pnp string missing after selecting TV in information page and going back to CRT/DFP/Notebook
CUI2
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64,

Windows Vista*,

Windows Vista*-64

BugID: 2518910,
Second Life Client Crashes on 965 (GL_ARB_OCCLUSION)
OpenGL*, GHAL3D
Windows* XP,
Intel G965 Express Chipset,

Windows* XP-64,
Intel GM965 Express Chipset,

Windows Vista*,

Windows Vista*-64

BugID: 2482884,
Multiple light failure scenario w/ meshes (HWVP, Windows* XP only) - max lights (
8) [lighting]
Direct3D*
Windows* XP
Intel G965 Express Chipset

BugID: 2550614
FMD Algorithm Improvement
DVD
Windows* XP
Intel G965 Express Chipset

Windows Media Center
Intel GM965 Express Chipset

Windows* XP-64

Windows Vista*

Windows Vista*-64

BugID: 2550156
Dawn of War, directx_aug2007_redist, Windows6.0-KB932246-x64.msu - Flicker is displayed while playing Dawn of War game.
NT - miniport
Windows Vista*
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2517472
Running Deinterlace test in DCT 5.3qfe under DXVA tab causes it to fail.
DVD
Windows Vista*
Intel G965 Express Chipset

Windows Vista*-64
Intel G965 Express Chipset

Intel GM965 Express Chipset

BugID: 2550199

OEM Default Overlay Color Setting in Windows Vista* does not work
NT - miniport
Windows Vista*
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2518362
Secondary device rotation frame option is still displayed and rotation function is still enable with modifies BIOS.
CUI2
Windows* XP
Intel GM965 Express Chipset

Windows* XP-64

Windows Vista*

Windows Vista*-64

BugID: 2518615
W - DTM - WDDM PnPStop Test - BSODxC4
NT - miniport
Windows Vista*
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2484936, 2518701
W-MV - ACP not showing when playing copy protected dvd after hot plugging tv in.
NT - miniport
Windows* XP
Intel G965 Express Chipset

Windows* XP-64

Windows Vista*

Windows Vista*-64

BugID: 2196124, 2256211
Enable cacheable GTT blts using 3D/Media pipe for perfo
rmance
KMD Render
Windows Vista*, Windows Vista*-64
Intel G965 Express Chipset

BugID: 2483765, 2484416, 2485225
Fixing issues with Dx9 sdk sample apps that use negative BaseVertexOffset
Direct3D*
Windows* XP
Intel G965 Express Chipset

Windows* XP-64
Intel GM965 Express Chipset

Windows Vista*

Windows Vista*-64

BugID: 2549911, 2550469, 2551689
Aspect Ratio Option changes to Centering mode unexpectedly.
NT - miniport
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2442401, 2484443, 2550648, 2550963
W - DTM - Log Failure on GFX Integration - D3D9L (Back buffer image comparison failed)
GMM
Windows Vista*,
Intel 945G Express Chipset

Windows Vista*-64
Intel 945GM Express Chipset

Intel 3 Series Chipset Family-B

Intel 3 Series Chipset Family-X

BugID: 2450838
Code changes done for the resolution of the bug - 2450838
Soft BIOS
Windows* XP,
Intel GM965 Express Chipset

Windows* XP-64

BugID: 2519361, 2550559
Device serial number is corrupted in DB languages_Port fix to 15.7
CUI2
Windows* XP,
Intel GM965 Express Chipset

Windows Vista*

BugID: 2550246
If we switch to TV only, and change TV format from PAL to NTSC it unavailable.
CUI2
Windows Vista*, Windows Vista*-64
Intel 945GM Express Chipset

Intel GM965 Express Chipset

BugID: 2517313, 2518918
Screen Protection Fixes for 15.7
Direct3D*
Windows Vista*,
Intel G965 Express Chipset

GMM
Windows Vista*-64
Intel GM965 Express Chipset

DVD

KMD Render

BugID: 2516363
Windows Vista* Starter,rotation function appear in CUI ,change setting will hang up or change resoltion
CUI2
Windows* XP
Intel GM965 Express Chipset

Windows* XP-64

Windows Vista*

Windows Vista*-64

BugID: 2482796
Direct3D* BF2 Fix - convert MAD to MUL, ADD - 14.32 Risk Check-in
Direct3D*
Windows* XP
Intel G965 Express Chipset

Windows* XP-64
Intel GM965 Express Chipset

Windows Vista*

Windows Vista*-64

Issues Resolved in Build 1333

Reference No.
Description
Affected Component(s)
Affected OS(s)
Affected Project(s)

BugID:
FBC-2 and CxSR Cantiga Full Driver Support
GMM, Soft BIOS,
Windows* XP,
Cantiga

2439648,2484970,
NT - miniport, Power Conservation,
Windows* XP-64,

2518194,
KMD Render
Windows Vista*,

Windows Vista*-64

BugID: 2516878,
confirmation window appear twice
CUI2
Windows Vista*
Intel GM965 Express Chipset

BugID: 2446955,
Add VertexProcessingCaps (FFTnL caps) to reported caps for Windows Vista*
D3D
Windows Vista*,
Intel G965 Express Chipset, Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2445048,
"Mouse cursor" is hidden for an instant after drag window.
GDI
Windows Vista*,
Intel GM965 Express Chipset

Windows Vista*-64

BugID: 2517077,
Texture Blending IsValidStage Fix
D3D
Windows* XP,

I am VERY dissapointed with the new 15.7 Vista driver. All of my games are still running at about HALF the fps i got under windows XP. There does not appear to be a TnL fix, LIKE PROMISED. 6 months and we still dont have a simple TnL fix? Here is what 3dmark05 says:
Max Texture Height

4096px

Max User Clipping Planes

0

Max Active Hardware Lights

0

Max Texture Blending Stages

8

Fixed Function Textures In Single Pass

8

Pixel Shader Version

3.0

Max Vertex Blend Matrices

0

Max Texture Coordinates

8

VGA Memory Clock

0.0Hz

VGA Core Clock

0.0Hz

i think only the video drivers are out but not the graphics controller hub drivers
14.32 is present in motherboard drivers but not in graphics controller hub drivers.
I dont know but are both the same?????

They're the same.

I think its time for a class action lawsuit. Many of us reasonable relied on the promise that the x3100 would provide much better graphical performance than the 915/950 chipsets. Intel has had a reasonable amount of time to fix this. In fact, they even provided a fix for XP. Why not Vista? In many cases I am getting HALF the fps I would get uner XP, and even lower FPS than the ancient intel 915 chip. UNNACCEPTABLE.

Hey archibael from where did u get those release notes they rnt provided along with the drivers released?????

I know. ;)

Same place I got the information about when the drivers would bereleased. I suspect, but cannot prove, that the Release Notes will show up at the same time the drivers are released to the "Chipset" area rather than the individual motherboard area. I've seen differences in the two areas before (notably during the 14.27 release back in the Late Cretaceous Period).

Why arent the drivers available on the mobile chipset site yet?

Two things would be my guess.

1. Lots of pages to update, including the knowledgebase for each chipset, etc.

2. By putting them on individual motherboard sites first, they have a slower uptake of the drivers, so if there is a showstopper it affects fewer people before they find out about it.

The desktop drivers are usable for the mobile X3100 too though?

Yes. Intel has "unified" drivers which work on everything from 945G onward.

The only reason these drivers would not work is if your specific laptop vendor has made them not work (with the intention of providing their own, modified driver).

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