Integration with Game Engine

Integration with Game Engine

We are developing games using OpenFL (OpenFL.org) or Cocos2d-x, anyone knows how to integrate these things with Beacon Mountain to compile based on those platform (OpenFL/Cocos2d-x). Thanks.

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I'm not familar with OpenFL or Cocos2d-x.  Can you say a bit more about what you want to integrate? 

 

Thanks

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