I have been developing a low latency h264 player with mulitple sessions (aiming at 36 sessions, 1280x720p/30Hz) using 2013 SDK.
Our code is based on sample_decode. And I followed some tips about low latency from the forum (set AsyncDepth by 1, DataFlag by MFX_BITSTREAM_COMPLETE_FRAME).
But I found low latency works only in the 1st thread. In the second and later threads, decoding dealys in 17 or higher frames.
Any fixes to the problem?
Thanks for looking into this in advance.