Valve Hammer Editor 3d select order issue

Valve Hammer Editor 3d select order issue

I have a laptop, using a integrated graphics chip (intel gma x3100) this chip as many compatibility problems with opengl, and just for my luck Valve Hammer Editor (all versions) uses opengl, whenever i try to select an object in the 3d view it just doesnt work, instead of marking the object i want, it will mark the closest object to it, this happens specially when i try to select brush based entities, i tried to use Valve Hammer Editor without texture filter but its still the same, i also tried to update the chip's driver (tons of times) and doesnt work, anyone knows if theres a way to fix this? This problem occurs only under Windows Vista and Serven (respectively with Win Vista/7 drivers), because under Windows XP (respectively with Win XP drivers) it works fine - as in pictures bellow. It seem to be bug in drivers.

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Hi there,

To me I think the software you are using has not target for recent windows.I will advice you to either upgrade that software or include the needed target headers into your project.

I hope this will work.



This is the latest software what I have. I cant use Valve Hammer Editor 4 because it is targeted to Source engine.



i reincluded pictures of the issue. Could you please fix these issues? It is definitely driver's problem (reference:,1188737745,4371/1054507/20?v=flatold).

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