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CardLife*'s Liberating World is a Game Inside a Cardboard Creation Tool

Published on May 17, 2018

With Robocraft*, its game of battling robots, Freejam* made its love for user-generated content known. With its latest game, the studio is going back...

Downpour Interactive* Is Bringing Military Sims to VR with Onward*

Published on May 16, 2018

While there's no dearth of VR (virtual reality) shooters out there, military simulation games enthusiasts searching for a VR version of Arma* or...

Dauntless*: Making a Different Kind of Monster Hunting Game

Published on May 11, 2018

A compelling multiplayer game is a great way of bringing those large communities together. That's how the idea for Dauntless, and its free-to-play...

CPU Capability Detect using Unreal Engine* 4.19

To take advantage of the additional computing power on high-end CPUs, Intel has developed a plugin that gives detailed CPU metrics and SynthBenchmark...

Stellaris 2.0*: Rebuilding the Galaxy

Published on May 9, 2018

The Imminent 2.0* update is one of the most ambitious the studio has worked on, and one that the team has been developing on the side as far back as...

GDC 2018 Tech Sessions

Published on May 9, 2018

‹ Back to Highlights Parallelizing Conqueror's Blade*

Parallelizing Conqueror's Blade from...

Unreal Engine* 4/Intel® VTune™ Amplifier Usage Guide

In Unreal Engine* 4.19, Intel® software engineers worked with Unreal* to add support for Intel VTune Amplifier instrumentation and tracing technology...

Cute Cats and Spaceships: How Stardrop's Creator Conquered Burnout

Published on May 2, 2018

Stardrop is a first-person sci-fi adventure game that follows Aryn Vance, a salvage and rescue operator who strips down abandoned spaceships for...

Icons: Combat Arena* Aims to Usher in a New Era of Platform Fighters

Published on May 2, 2018

Gathering community feedback so early in the development process has always been a part of the developers' plans. Those responses help them identify...

Challenges and Tradeoffs on the Road to AR

Anyone involved in virtual reality over the course of the past few years, whether as a developer of VR, as a user of VR, or simply tracking the...

Explore Unity Technologies ML-Agents* Exclusively on Intel® Architecture

This article demonstrates how to: perform a TensorFlow* CMake build, train and run the ML-Agents on Windows*, and create a simple Amazon Web Services...

game development

Architecture Agnostic Spin-Wait Loops

To fully utilize the power of today's multicore processors, game developers are using more advanced tasking systems which distribute the work across...

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