Partners


At times, game developers have needs that go beyond what Intel can provide. So Intel has partnered with other companies, and together we can provide a more complete solution to help game developers succeed.

Unity*

Unity Technologies and Intel work together to ensure native x86 support for the Unity* software engine—a flexible and powerful development platform for creating multiplatform 3D and 2D games and interactive experiences.

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Unreal

Epic Games and Intel work together to bring game developers low power and mobile optimized support for Windows and Android in Unreal Engine 4 – the number one AAA game engine.

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Cocos2d-x

The Cocos2d-x game engine is a free, professional game development toolkit, and includes an open source game framework, resource management, scene editing, game previewing, and debugging. It allows you to publish your project to multiple platforms, including Intel architecture devices.

Dolby*

Include one of the world's most advanced, recognizable, and trusted entertainment experiences directly in your web, app, or PC development project. Sign up to be a Dolby Developer and be the first to receive information, sample code, and advice on how to best use Dolby technologies in your project.

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CyberpowerPC*

CyberpowerPC manufactures and distributes custom-built Intel® technology-powered, high-performance gaming desktops and laptops, and powerful workstations for gamers, enthusiasts, content creators and other end users. Proud sponsor of Intel's Ultimate Game Development Rig at GDC 2016.

iBUYPOWER*

Since 1995, iBUYPOWER has been delivering on its promise to build the best gaming systems for the most discerning gamers. These systems have become the standard for professional gamers, game developers, LAN centers, major eSports tournaments, and everyday consumers. Proud sponsor of Intel's Ultimate Tech Artist Rig at GDC 2016.


Allegorithmic

Texture, render, and share your 3D models with Substance Painter. Use presets and integrated bakers to speed up texturing, render with NVIDIA Iray* path trace rendering, and export to game engines and portfolio sites.

The Foundry

Use The Foundry’s MODO® for level creation, character and prop modeling, and texturing. Use MARI® 3D texturing painting software to replicate precisely the look of assets in their games engine. The Foundry’s software portfolio is also used extensively to create awe-inspiring, in-game cinematics for numerous chart-topping releases.


ZBrush

ZBrush is an all-in-one digital sculpting solution, designed for the pursuit of art. With a blend of 2D and 3D capabilities in a single stand-alone tool, it breaks down economic and ease-of-use barriers to create stunning images. Used in some of the world’s leading film, game, and design studios, it is also used for concept design, illustration, toy manufacturing, 3D printing, and jewelry design.


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Testing Partners

Intel's Game Quality Assurance Evangelism Program is a partnership with the industry's top QA labs to educate and support QA testing for your game.