The Cocos2d-x game engine is a free, professional game development toolkit, and includes an open source game framework, resource management, scene editing, game previewing, and debugging. It allows you to publish your project to multiple platforms, including Intel architecture devices.
Include one of the world's most advanced, recognizable, and trusted entertainment experiences directly in your web, app, or PC development project. Sign up to be a Dolby Developer and be the first to receive information, sample code, and advice on how to best use Dolby technologies in your project.
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Texture, render, and share your 3D models with Substance Painter. Use presets and integrated bakers to speed up texturing, render with NVIDIA Iray* path trace rendering, and export to game engines and portfolio sites.
Use The Foundry’s MODO® for level creation, character and prop modeling, and texturing. Use MARI® 3D texturing painting software to replicate precisely the look of assets in their games engine. The Foundry’s software portfolio is also used extensively to create awe-inspiring, in-game cinematics for numerous chart-topping releases.
ZBrush is an all-in-one digital sculpting solution, designed for the pursuit of art. With a blend of 2D and 3D capabilities in a single stand-alone tool, it breaks down economic and ease-of-use barriers to create stunning images. Used in some of the world’s leading film, game, and design studios, it is also used for concept design, illustration, toy manufacturing, 3D printing, and jewelry design.