Pawel Lapinski, an Intel® Software developer, explains how to write applications using Vulkan* and shares his experiences migrating from OpenGL* to Vulcan.
(Part 1 of 10)
Identify performance issues (and what causes them), key optimizations, and methodologies for good game development. Plus, review tools that make it easy to identify potential hot spots in your app.
(Part 1 of 4)
See how this official component integrates C/C++ into Android applications. In some scenarios, using the Android NDK can generate a big performance boost for your app.
If you are new to game development, these tutorials are essential to help you explore ways to use tools and technologies in your games.