This section lists the metrics that you can analyze using Intel® GPA. Depending on your host system, you can get access to different groups of metrics.
Graphics Frame Analyzer provides full set of GPU metrics. System Analyzer shows CPU, Memory, Power, Media, Graphics API (DirectX or OpenGL), and basic GPU metrics. The same metric set is available for the System Analyzer System View except metrics for a target application. System Analyzer Heads-Up Display and Graphics Trace Analyzer show the selected subset of metrics available in System Analyzer.
Intel® GPA supports the following platforms:
- Intel® HD Graphics 5000/4600/4400/4200
- Intel® Iris® graphics 5100
- Intel® Iris® Pro graphics 5200
- Intel® HD graphics 5600/5500/5300/6000, Intel® Iris® Graphics 6100, Intel® Iris® Pro Graphics 6200 (5th Generation Intel® Core™ Processors);
Intel® HD Graphics 400/405/510/515/520/530 for 6th Generation Intel® Core™ Processors
Intel® HD Graphics 500/505
Intel® HD Graphics 610/615/620
Intel® Iris® Plus Graphics 640/650 for 7th generation Intel® Core™ Processors
Intel® UHD Graphics 610/620/630
Intel® Iris® Plus Graphics 655 for 8th generation Intel® Core™ Processors
For best results when using these metrics, make sure that you are familiar with both the rendering pipeline of Microsoft* DirectX* and the Intel Integrated Graphics Developer’s Guide.
Some of the metrics described here may not be available on your particular system configuration.
Using these metrics within Intel® GPA will enable you to "dig deep" into exactly where your game is spending its time within the rendering pipeline on the GPU.
Intel® GPA will help improve the playability of your game, either by increasing the frame rate or enabling you to add new visual effects.