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Innovators of Tomorrow is a monthly show focused on giving insight into the work and inspirations from developers in our Intel® Software Innovator program. In this episode, we talk with Gregor Biswanger and his Project Werner. Inspired to help his spastically disabled brother communicate, Gregor developed software that lets his brother’s facial expressions type and talk for him. This inspirational video shows the positive impact that can have on real-world situations.
Growing up with games and wanting to learn how they work is what started Intel® Software Innovator Adam Ardisasmita’s journey in game development. Now he spends his time developing educational games to teach young children and works to grow the game developer community in Indonesia.
Virtual reality can create an extremely immersive environment, which is great for something like meditation where having a disruptive environment full of distractions can be an obstacle. Intel® Software Innovator Macy Kuang is working to improve the interactive meditative experience in the hopes that more people will be willing to give meditation a try as the popularity and availability of VR grows.
Intel® Software Innovator Johnny Chan came up with the idea for his latest project, Fungi Barbarian, from a friend’s simple Facebook* post that asked, “Hey do you know what this mushroom is?” Using Intel® Movidius™ Neural Computer Stick, which does not require internet access and is able to perform the inferences offline, the trained model can assist people in identifying mushrooms in the wild.
Innovators of Tomorrow is a monthly show focused on giving insight into the work and inspirations from developers in our Intel® Software Innovator program. In this episode, we talk with Justin Lassen, independent digital musician and developer. Justin is currently involved in virtual reality (VR) and making new strides in how VR experiences can be created to support an immersive visual and auditory experience.
Silviu-Tudor Serban has been creating interactive environments using 3D technology since childhood. After being named a winner in the Intel® RealSense™ App Challenge and being invited to become an Intel® Software Innovator, Silviu has expanded his skillset and is currently working on an AI-driven robot for the office.
Rose Day is an Intel® Software Innovator who has grown up around technology and since high school has focused her education on technology. She works with sensors and home automation technology to collect and analyze environmental factors in order to identify and manage triggers that impact a person’s health and well-being. Rose took the time to share with us a bit of her background, the projects she is working on now, and her thoughts on where technology is headed.
Intel® Software Innovator Peter Ma has created “Doctor Hazel,” an AI tool that helps to screen for skin cancer in real time using minimal electrical power and no internet connection. Created at TechCrunch Disrupt’s 2017 hackathon and now turned startup, Doctor Hazel uses a medical camera to detect skin cancers on the spot with 85 percent accuracy. Early detection is the best thing for melanoma survival and this new tool provides an easy and non-invasive way to detect skin cancers.
Between developing AI and IoT projects and creating a platform to teach kids about AI, Intel® Software Innovator Adam Milton-Barker is a whirlwind of technological activity. He explains how he got started in technology and where he’s headed in the future.
Intel® Black Belt Software Developers and Intel® Software Innovators George S. Christopher and Suresh Kumar Gunasekaran started out as childhood friends from a small town in India. They have turned their little app development business into a million dollar company in Chennai that continues to help other young people from small villages learn valuable skills in technology.
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Intel® Software Innovator Daniil Budanov’s team, RoboJackets, annually competes in the Intelligent Ground Vehicle Competition which revolves around autonomously navigating an outdoor obstacle course. Due to the noisy and inconsistent nature of the competition environment, they are proposing to move their lane detection algorithms to a convolutional neural network using the Intel® Movidius™ Neural Compute Stick to infer boundaries based on segmentation and classification of drivable space.
The Electronic Curator is a generative adversarial network that creates vegetable face artwork and curates it. Intel® Software Innovator Eyal Gruss’ project examines whether a computer can not only generate art, but also evaluate its quality. The painter and curator are neural networks, fed with examples of muses and portraits, and then generalizes them using Generative Adversarial Networks. The system not only repetitively attempts to improve the painting, but also tries to understand it and generate a text description for it, and eventually grades it.
Intel® Software Innovator Michele Tameni is attempting to ensure worker safety in manufacturing companies. She experiments with computer vision and machine learning to check live camera streams for workers who are not wearing the appropriate safety equipment. For very little effort, monitoring at the edge with a low-powered PC and a simple camera can result in big improvements in terms of workplace safety.
Konstantin Popov has used his expertise in 3D technologies to build the Cappasity platform. Cappasity is a solution that allows online retailers to easily scan their products in 3D and embed them on their website. As one of the top Intel® Software Innovators of 2016, Konstantin took some time to tell us about Cappasity and the new direction the platform is headed toward.
Intel® Software Innovator Timothy Porter has designed a tool for the HTC Vive* to speed up calibration of your mixed reality setup. By reducing the setup time from over an hour to about three minutes, you can easily show a different perspective to people who aren’t wearing the head-mounted display or to create trailers and show a more comprehensive view of the virtual reality experience.
Intel® Software Innovator Justin Lassen talks about his involvement with the Spider-Man: Homecoming VR Experience at SIGGRAPH 2017. Justin was the audio director for all aspects of the game and discusses the technology, hardware, and software used to create this amazing experience.
Intel® Student Ambassador Pallab Paul has shared the step-by-step progress of his Early Innovation Project through biweekly blog updates and culminating in presenting his work at the first Intel® Student Ambassador Forum held in New York. Pallab and his team have created an app that uses deep learning to help young men find the right hairstyle for their face shape.
Various environmental factors can trigger a migraine. Intel Software Innovator Rose Day uses sensors to capture the temperature, humidity, pressure, altitude, and light of your surroundings while combining it with data you enter about the migraine. Her app then analyzes the data to help discover which environmental factors may be triggering your migraines.
Intel Software Innovator Adam Milton-Barker created a new website to teach kids about AI. Its mission is to provide kids of all ages with education, tools, and exercises for programming AI in real-world cases to benefit their communities. Free online videos and tutorials facilitate learning in computer vision, natural language, and self-driving cars.
Imagine being able to control each and every PC game virtually using a single device. Wouldn’t that be cool? Intel® Student Ambassador Suryaveer Singh is building a controller with basic sensors—orientation sensor, heart beat sensor, and others—that can control every PC game virtually.
Intel® Black Belt Software Developer Abhishek Nandy recaps the first IoT Retail Workshop held in Bangalore in early June. Raghavendra Ural led the event with support from Abhishek and Intel Software Innovators Sourav Lahoti and Pooja Baraskar. Representatives from several start-up companies attended the workshop, which highlighted how to use Intel® architecture in IoT retail.
After getting a client's request to create a car-racing game with a motion simulator, Intel® Software Innovator Firmansyah Saftari had to do some research and learn new skills. He started with a 3D printed scaled model prototype, designed and configured everything, and then built it from scratch in two months. The final result is a virtual reality motion simulator that looks very fun to test drive.