Intel® Software Innovator Program Home
Justin Lassen spoke at the Intel® Juice Bar and also presented Shapesong at this year's Game Developers Conference (GDC). He explains that the audio for virtual reality (VR) experiences, especially the consideration of the spatial design, is vital to creating a truly immersive VR experience.
Pedro Kayatt’s dream has become a reality—to use education, science, and technology to immerse people in a virtual reality (VR) environment so they can experience what Brazil was like during the time of the dinosaurs. His Dinos do Brasil project just became a permanent exhibit at the Catavento Cultural Museum.
Will Lewis, a member of the Portland Indie Game Squad and an Intel® Software Innovator, provided game developers with some tips and tricks focused on developing, producing, and releasing their own indie games.
Marco Dal Pino has coordinated a series of events held throughout Italy that focus on IoT and gateway technologies. He’s meeting with students, professors, professionals, developers, and partners to host sessions, workshops, labs, and Q&A sessions to spread the knowledge of Intel® technologies.
To celebrate International Women’s Day, here are several events around the world that innovators are leading. Celebrate the achievements of women in technology, inspire women and girls to get involved in science, technology, engineering, and math (STEM), and see where you might fit.
Erika Harvey is working on creating a proactive tool for caregivers to help prevent Alzheimer's patients from wandering. She has the proof of science built and is looking for collaborators with a love of sensors to take the project to the next level.
Manisha Biswas shares how to easily implement an augmented reality experience for your project using Unity* and Vuforia*. Follow along the complete walkthrough to create amazing augmented reality applications for Android* utilizing Intel® architecture.
Lee Bamber, Intel® Software Innovator and Intel® Black Belt Software Developer, talks to us about his latest project, MyWorld, currently on Kickstarter. MyWorld is a multiplayer sandbox game that offers a mix of game genres as well as the opportunity to create your own games within it.
Helios is working to give greater independence to people who have low vision or no vision at all. Helios’ goal is to provide an affordable mobile solution that can empower people with vision problems to integrate more easily into the world around them.
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Gaston Hillar recently published a step-by-step guide to help you gain a deep understanding of the lightweight MQTT protocol. Get the best practices and see examples on different kinds of IoT applications.
This project from student ambassador, Ramy Mounir, seeks to help people with speech impediments by designing a more accurate speech-to-text application using a deep bi-directional recurrent neural network to achieve state-of-the-art performance.
Daniel Whitenack’s project will result in a deep learning inference engine for Go, powered by Intel’s C++ inference engine, which is part of the Deep Learning SDK. The project wil start with a focus on image classification and expanding the functionality over time.
Lilli Szafranski has created digital stained glass, a 12-sided, 4.5 inch diameter art installation using more than 2,200 LEDs. It is controlled by procedurally generated, fully random code.
Jillian Ogle has developed a robot that lets the audience operate the controls. The robot streams live on Twitch and the audience commands the robot to move forward, backward, left, and right. You can collaborate with others on the stream or even compete for control.
This IoT based application, built with an Intel® Edison board, can read your emails to you, reply back to them, monitor your environment, set your alarms, notify you, and look things up online—all with just voice commands.
With the prospect of self-driving cars in our near future, CodeWheels is a great first step for learning how to program a robotic car to drive and navigate a track. You might have the best code to make your car cross the finish line first, but can it handle a real-life scenario like losing one of its wheels? Learn more about this racing challenge and soon-to-be game designed by Intel® Software Innovator Maksim Masalski.
Dicoding Academy offers Indonesian developers an online-learning platform with courses designed by industry leaders. Dirakit is a community platform for people to share their work and inspire others. The goal of these two projects is to grow the IoT skills and market in Indonesia by making it easy to learn the latest technologies.
Paul Langdon is a very active member of the Intel® Software Innovator program and is also very involved in his local developer community. His background in education plays a big role in his life as he not only uses his skills to help train others but also builds technologies that help others to learn.
Intel® Software Innovator Cristina Dominici has proposed VirtPhy, a fully programmable Network Functions Virtualization (NFV) infrastructure based on a server-centric data center architecture that aims to provide mechanisms for efficient NFV in Small-Scale Data Centers (SSDCs). She built an 8-node prototype to test and is currently extending the prototype to include additional features.
Using Intel® RealSense™ technology, Thomas Endres has built a drone that you can control using gestures. This software was demonstrated at 25 conferences around the world allowing people to fly the drone without any preparation by simply holding their hands in front of the camera as if it was a "virtual airplane yoke."
Fifty innovators from Europe, South America, and North America gathered in Seattle, Washington in November, 2016, for the Intel Software Innovator Summit. In-depth technical trainings, Intel® Software Innovator “lightning talks," and a robot car challenge were just a few of the highlights of this annual event.