Hello again, Smoke authors and community developers!
This time we're curious to find some good way to let Systems communicate before they're initialized.
Suppose, we have SystemGraphics initialized and created a window at some rectangle.
SystemInput is not initalized yet, but it already needs to know the created window's rectangle.
Thus we just can't use Interface::CSubject::PostChanges() yet.
So what is a good way to post some initialized data when the data is avaiable to an initialized system, but the receiving system is not initialized yet?