How can I "better" take advantage of sensors in Windows RT applications (for the Windows Store)? WinRT APIs already allow me to do that but, AFAIK, the WinRT apps must be platfomr agnostic, being able to run even in Winodws ARM devices.... but how can my application run better on Intel? Does Intel provide components that can be added to my WinRT project/apps that allow my app to run better on Intel?
Think like this.... I have app X being sold @ the Windows Store. If a user buys my app and installs it on a Intel system, the app would run much better (in terms of reliability, performance & experience) than if he/she had installed it on a similar system runing ARM or AMD. Is this a feasible scenario?