DS Duration

Metric Description

The metric DS Duration represents the total amount of time the GPU spent executing domain shader code.

Examples

  • If DS Duration is 50,000 it means that the GPU spent 50 milliseconds executing domain shader code for the selected ergs.

  • If DS Duration is 0, it means that either the time spent executing domain shader code was negligible, or there was no domain shader in use.

Improving Performance

If DS Duration is larger than you expect, you can examine your domain shader code in the Graphics Frame Analyzer to investigate possible optimizations.

See Also

HS Duration
CS Duration

For more complete information about compiler optimizations, see our Optimization Notice.