Clipper Invocations

The Clipper Invocations metric shows the number of primitives sent to the Clipper.

Examples

  • If you render 100 triangles and clipping is enabled, the Clipper Invocation Count is 100.
  • If you render 100 triangles and clipping is disabled, the Clipper Invocation Count is 0.

Improving Performance

In most cases you do not have to care about the clipper performance on Intel® HD Graphics 2000/3000 GPUs because these graphic processors utilize a fast clipping algorithm implemented in silicon.

For more complete information about compiler optimizations, see our Optimization Notice.