Problem Capturing video with 1.2.2415 Unity Version 2018.1

Problem Capturing video with 1.2.2415 Unity Version 2018.1


W/Adreno-ES20: <core_glUseProgram:1557>: GL_INVALID_VALUE
W/System.err: java.lang.RuntimeException: glGetAttribLocation uOrientationM: glError 1281
W/System.err:     at com.intel.inde.mp.android.graphics.EglUtil.checkEglError(EglUtil.java:215)
W/System.err:     at com.intel.inde.mp.android.graphics.ShaderProgram.getAttributeLocation(ShaderProgram.java:113)
W/System.err:     at com.intel.inde.mp.android.graphics.FullFrameTexture.draw(FullFrameTexture.java:93)
W/System.err:     at com.qzplugin.Capturing$EncodeThread.run(Capturing.java:90)

6 posts / 0 new

Hi,

Which Intel toolkit were you using? For Media SDK, we don't support Android officially.

Mark


Hello Liu, Mark,

I am using your android-1.2.2415.jar and domain-1.2.2415.jar lib that capture unity game play in android. that is work well in Unity 5.5 but i change unity version Unity 2019 and Unity 2018, so error below:

W/System.err: java.lang.RuntimeException: glCreateShader: glError 1286
W/System.err:     at com.intel.inde.mp.android.graphics.EglUtil.checkEglError(EglUtil.java:215)
W/System.err:     at com.intel.inde.mp.android.graphics.ShaderProgram.loadShader(ShaderProgram.java:89)
W/System.err:     at com.intel.inde.mp.android.graphics.ShaderProgram.create(ShaderProgram.java:51)
W/System.err:     at com.intel.inde.mp.android.graphics.FullFrameTexture.<init>(FullFrameTexture.java:72)
W/System.err:     at com.qzplugin.Capturing.<init>(Capturing.java:122)
W/System.err:     at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
W/System.err:     at com.unity3d.player.UnityPlayer.c(Unknown Source:0)
W/System.err:     at com.unity3d.player.UnityPlayer$e$2.queueIdle(Unknown Source:72)
W/System.err:     at android.os.MessageQueue.next(MessageQueue.java:398)
W/System.err:     at android.os.Looper.loop(Looper.java:150)
W/System.err:     at com.unity3d.player.UnityPlayer$e.run(Unknown Source:33)

 

that error not in all android device some of device like that i test in device

-VIVO 1802(64bit,8.1.0)->Not Working
-Redmi 4(64bit,7.1.2)->Not Working
-Xiaomi Redmi Note 3-> Not Wroking(6.0.1)

above device not working also i attach My Unity Graphics and Open GL Setting.

One More thing if I Chnage OpenGl2.0 to OpenGL3.0 than above all device capture working but in other device capture not working that device is below:

-Lenovo A6020a40(5.1.1)->Not Working
-Moto G Play(32Bit,7.1.1)->Not Working
-Lenove K8(64bit,8.0)->Not Working

So Problem is OpenGl setting in Unity.

Please Replay me, if you solve it.

if you have any any confusion, mail me at rksanandiya48@gmail.com or post comment here.

thank you so much for replay.

Attachments: 

AttachmentSize
Downloadimage/png Setting.png266.8 KB

Sorry for the late response,

This is the Intel forum for Media SDK--a toolkit to develop video application on Intel platform.

So I am not sure which toolkit you are using and I don't know how to answer your question.

Please find the right forum to post your question.

Mark


Please suggest me right forum that solve my issues.

thank you for replay


Hello Sperow,

need a demo project for Video recording with Intel INDE media pack with unity scene camera. Can anyone please share that project with me.

I tried this way for recording video :- Capture_Video_With_Inde I been through since 20 days still got no success.!
mayurasodariya33@gmail.com

Here is my gmail id please help me out if anyone have this code :) Or any suggestion would be appreciated :)

 

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