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Celebrate our Ultimate Coder IV: VR Challenge winners, read about creating VR travel videos, plus learn about deep learning for traffic signal applications.

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A New Trusted Compute API for Ethereum Blockchain Solutions

Published on October 30, 2018

At Devcon4 this week, Intel joined with other leaders in the Ethereum community to introduce a new application specification called the Trusted Compute API (TC API). This new specification has generated much...

Working mode is on and POC

This is blog post for the 8th Week as we are reaching towards end

TraIND40 is here! Mixed Reality Training Platform for Industry 4.0

We came to the end of this long challenge, and it is time to reveal what we developed in the past 2 months: TraIND40, the first training platform designed for industry 4.0

Microsoft Azure* IoT Edge

Trending on IoT: Our Most Popular Developer Stories for October

It's all about the kits! Learn more about the numerous hardware and software toolkits available to help you create innovative applications.

Breathing Life into VR, low-cost animations systems!

Animations are the base of life. In a static world you live like in a picture, but when things start to move you understand what is REAL!

MKL-Service package: Controlling MKL behavior through Python interfaces

Intel® Math Kernel Library (Intel® MKL) provides a set of functions for control of MKL behavior. These functions are subdivided into the following groups: Version Information, Threading Control, Timing, Memory Management, Conditional Numerical...

Low Level Persistent library

​​Memorable Persistent Memory Articles from Intel for October

More about persistent memory programming in C++ along with information about the open-source Java* library.

Nothing But a Little (Crop) Dust in Our Eye

Team Crop Dusters bids farewell to the Intel Ultimate Coder VR Challenge this week. Take a look back with us as we review the progress we made over the last eight weeks, thank everyone who has helped along the way, and see what the future holds for the VR Sprayer Simulator.

Week 8 - Vitruvian VR: an exciting 360° simulation experience!

Published on October 17, 2018By Paolo M.

For the video of this week we went to the beautiful alpine location of Cortina D'Ampezzo to shoot a promotional video highlighting the structure of the Vitruvian, the technologies used and the virtual scenery inspired precisely by the Italian Alps.

MeshCommander can connect to MeshCentral2

This week is a big one for the standalone version of MeshCommander as version 0.7.1 was released with an improved user interface and more significantly, the ability to connect to a MeshCentral2 account and manage...

Diversity & Inclusion Drives Technology Innovation

“Full representation, full inclusion, full force ahead” is the vision for Intel’s commitment to diversity and inclusion—in our workforce and for the technology industry.  Research1 shows that greater workforce diversity is in everyone’s interest,...

AI Student Ambassador Divyansh Jha: Building a Community of AI Enthusiasts

Published on October 15, 2018

Using AI to Solve Real-world Challenges and Inspire Others

Divyansh Jha joined the Intel® Student Ambassador Program in late 2017 with a focus on continuing his artificial intelligence (AI) education and sharing his work to...

The Best of Modern Code from Intel

Visit with Intel at SC18, learn more about Intel® Media SDK for Windows* and more.

Top Ten Intel® Software Developer Stories October

Read more from our innovative Intel(R) Student Ambassadors and Software Innovators this month. And don't forget to visit with Intel at SC'18.

Performance Tips from VRMonkey for Unreal Engine

Having trouble to get that high FPS on your VR Experience? Learn some tips and get the results you were looking for!

Intel Talks about Temporal Decoupling (and More) at DVCon Europe

On October 24-25 in München, technical experts from around the world will gather at the Design and Verification Conference and Exhibition (DVCon Europe) to share the latest developments in electronic design automation (EDA) languages,...

Mo' Vertices, Mo' Problems

Creating a detailed and realistic simulation requires a detailed and realistic VR environment which inevitably presents a challenge in achieving a high level of detail with a high frame rate. This week Team Crop Dusters meet this challenge head on by decimating models, culling objects, and using...

Detecting Video Memory Budget

Intel recommendations for developers on methods to detect the video memory budget that’s available to your application.

using Mixed reality Design toolkit

In this week we will see how the mixed reality design toolkit works

Can a Donut Teach Coding?

What if you could learn the basics of coding in a donut-shaped world that floats in the middle of space? Zenva Sky has a brand-new environment (developed in VR) and a new layout for all the coding challenges we've already developed. Minor performance tweaks were made and results look promising.

Week 7 - Vitruvian VR: The Developers - The IoT

Published on October 10, 2018By Paolo M.

This week we will talk about the last construction phase of Vitruvian VR: the IoT research and develop. We present to you Niccolò Galiazzo, the young Maker who managed the IoT parts of the project. In particular Niccolò will explain to us the functioning of an aesthetic side of Vitruvian: the...

The incredible power of voice

Voice input is a natural way to interact with an object in mixed reality, let's see how to include this feature it in our project.

What's new? Intel® CPU Runtime for OpenCL™ Applications 18.1

Execute OpenCL™ applications on an Intel® CPU running Windows* OS or Linux* OS. Intel® CPU Runtime for OpenCL™ Applications 18.1 also serves as a straightforward development vehicle for heterogeneous OpenCL™ development with Intel® SDK for OpenCL...

MeshCentral2 - Improved Windows Installer

MeshCentral is an open source web based remote computer management web site. One of the amazing features of MeshCentral2 is that it can be installed quickly on pretty much any computer that is Windows or Linux. For Windows users, it’s...

Just Released! Intel® SDK for OpenCL™ Applications 2019

Intel® SDK for OpenCL™ Applications 2019 provides developer tools to achieve better application performance for heterogeneous platforms. Whether targeting imaging, video, neural network, or scientific computing domains, ...

A Virtual Playground to Easily Learn Loops and Coding

Understanding loops or iterations is a common roadblock for those learning to code, so we decided to add basic loop support to Zenva Sky in order to make it intuitive for people to utilize loops to solve simple challenges. This expands our palette of commands and allows us to create interesting...

From Blender to Unity

In this week we will see how we import from blender to Unity

Intel® Graphics Driver for 64-Bit Windows® 10 (6th, 7th, & 8th Generation). Released 10/1/18

DRIVER VERSION: (Windows Graphics Driver Version: DATE: October 1, 2018


Windows* 10 October 2018 Update...

Creating the best UI experience in Virtual Reality!

How to properly implement an UI that fit into your Virtual Reality experience? Re-think the use of buttons and menus, believe in a more natural interaction and understand the meaning of Diegetic UI.

Week 6 - Vitruvian VR - The integration with different software

Published on October 3, 2018By Paolo M.

What if we could use Virtual Reality to travel across space, visit other planets and increase the awareness of our position in the cosmos? This week we want to show how Vitruvian can be integrated with different software, in particular Space Engine.