3353 Search Results

Intel® Buzz Workshop comes back to Seattle for a 4th year in a row

When we started the Intel® Buzz Workshop series in 2013 the goal was to build community among local developers.  The first event was in the Seattle metro area, at the Intel office in Bellevue, WA.  For that first Buzz Workshop about 80 game devs,...

-NEW- Intel® Beta Graphics Driver for Windows® 10 and Windows 7*/8.1* [15.40.26.4474]

DRIVER VERSION: 15.40.26.64.4474 & 15.40.26.32.4474 DATE: June 17, 2016 This driver is in zip format intended for developers and IT professionals. 32bit - win32_54026.4474.zip 64bit - win64_54026.4474.zip SUMMARY: Beta driver to test a work...

-NEW- Intel® Graphics Test Driver for Windows® 10 and Windows 7*/8.1* [15.40.4473]

DRIVER VERSION: 15.40.64.4473 & 15.40.32.4473 DATE: June 24 2016 This driver is in zip format intended for developers and IT professionals. 32bit - win32_1540.4473.zip 64bit - win64_1540.4473.zip SUMMARY: This package provides a Beta...

Winners of the 2016 Intel® Level Up Game Dev Contest

This year’s Intel® Level Up Game Dev Contest fielded the largest number of submissions ever. The field was whittled down to 25 finalists by a team of screeners from Intel who work with the games industry. The finalists represented the top 5 games in each of the 5 genres. The finalists went on to...

PresentMonLauncher - DX12/Vulkan Benchmarking

By Andrew M., Last Updated September 28, 2016

A quick introduction to me; I’m Andrew from TechteamGB. I run a technology-based Youtube channel that covers the gaming end of PC hardware and have reviewed some fantastic bits of kit including Intel’s Skylake and Broadwell-E CPUs. If you are...

PAX West Specials- It’s Not Too Late!

Before PAX West 2016, the nation's top builders competed to create the most extreme gaming rig featuring the new Intel® Core™ i7 processor Extreme Edition and an Intel® SSD 750 Series.  Attendees tweeted to cast their votes on the top rig and...

Indies with Intel at PAX West

Last Updated September 28, 2016

I’m excited to share that this year, at PAX West, the Intel booth (4th Floor, Booth #625) will have two demos featuring innovation from indie game developers. Eight of the ten winners of the 2016 Intel® Level Up Game Dev Contest will be in our...

PC Gaming hits an all time high of $18.6B in Software Revenues for 2011!

Wow… what a year for PC Gaming! The PC Gaming Alliance has just released our latest Press Release results covering PC Gaming’s latest revenue milestone now exceeding $18.6B. The in-depth details are available to PC Gaming Alliance members...

Transforming the laptop gaming experience@GDC 2012

Next week I'll be in San Francisco hoping the weather forecast is right and we get 7 days of sun, and the reason for my stroke of luck is I'm giving a talk on creating a better gaming user experience on laptops. With portable PC sales rising and now...

Android Everywhere - GDC 2012 Presentation

At GDC 2012, I will be presenting with Ian Ni-Lewis (from Google) on best practices for writing cross-platform native Android games. This presentation will discuss some lesson we have learned creating native Android apps that run on the widest range...

Intel Level Up Game Demo Contest - What gets our judges out of bed in the morning?

Picture yourself in ten years. You’ve been making games for a decade. You’ve been to the wars, returned with some successes, some failures (trophies and scars). But you wake up and…what is it that motivates you out of bed? The Level Up Game Demo...

PVS-Studio: analyzing Doom 3 code

The id Software company possesses a PVS-Studio license. However, we decided to test the source codes of Doom 3 that have been recently laid out on the Internet. The result is the following: we managed to find just few errors, but still they are...

2011 Game Piracy Observations – Have Consoles Failed the Piracy Litmus Test?

So I’ll let you all draw your own conclusions; but I’ve been mulling over a few articles released earlier this month around the piracy statistics released via TorrentFreak. The first article I read was Tom’s article on Gamasutra titled “Report:...

Interactive Medias, Interview with Russ Haines of Eye Vapor and Touch Designer

So much is going on in the way of real time interactive software and animations that I find just trying to get a good understanding of all the possibilities inherent in the many programs on the market is daunting. As a freelance 3d artist/visual...

Matt’s Top 10+ Technology Predictions for 2012

Hi everyone – It’s that time of year again where I speculate on what the big technology announcements and impacts are going to be for next year 2012. The lens I use for this are those things that will in some way have a profound short or long term...

Register for Intel® Technical Presentation "Analysis of hybrid applications with the Intel® Cluster Studio XE 2012"

  Gergana Slavova, Technical Consulting Engineer, will be presenting on Dec 7th at 9am PDT on the following topic:Analysis of hybrid applications with the Intel® Cluster Studio XE 2012 Please register for this presentation using the following link:...

The Real Platform is now the Cloud - and has shifted away from devices

Am I stating the blatantly obvious here? (Probably). However; one my most recent assertions is that the devices (e.g. Consoles, PCs, Macs, etc) which used to historically be considered a “Platform” are far less so today. The real platform has become...

Forget the Console, buy a Gaming PC!

This will be my tongue-in-cheek response to a ZDNET blog posting that can be found here: http://www.zdnet.com/blog/hardware/forget-the-gaming-pc-buy-a-console/15969#comments While the author brings up a few interesting discussion points; I’m not...

Register for Intel® Technical Presentation "Using Intel® VTune™ Amplifier XE to tune software on Intel® Microarchitecture Codename Sandy Bridge, Part 2: Common Issues & Tuning Suggestions"

Shannon Cepeda, Technical Consulting Engineer, will be presenting on Nov 9th at 9am PDT on the following topic:Using Intel® VTune™ Amplifier XE to tune software on Intel® Microarchitecture Codename Sandy Bridge, Part 2: Common Issues & Tuning...

Register for Intel® Technical Presentation "Using Intel® VTune™ Amplifier XE to tune software on Intel® Microarchitecture Codename Sandy Bridge, Part 1: Methodology & Interface"

Shannon Cepeda, Technical Consulting Engineer, will be presenting on Nov 8th at 9am PDT on the following topic:Using Intel® VTune™ Amplifier XE to tune software on Intel® Microarchitecture Codename Sandy Bridge, Part 1: Methodology & Interface...

PC Gaming Alliance unveiling its Cross Platform Gaming Spec next week!

Next week the PC Gaming Alliance will be unveiling a set of proposals for a cross platform gaming specification; and game feature sets in a Webinar. This will be a historic event for PC Gaming, the PC Gaming Alliance, and an industry first to...

Interview with Stewart McSherry of Xfrog and More

I have been using a program called Xfrog for more reasons than it has a great name. Many years ago I was told about it by several people, and one of them was Saty Raghavachary, a programmer and educator at DreamWorks Animation. I only regret it has...

Reflecting on the transformative and empowering impact Steve Jobs had on my life

(alt title: Steve Jobs: the ultimate disrupting force in technology) I'm sure most of us have heard or read the news. I'm sure there are likely a million blogs or more talking about Steve Jobs passing. However; I'd like to add to them and make it...

Piracy, Secondary Sales, Account/Identity Theft: What’s the real story?

Honestly; I’m not sure anyone truly has a holistic picture of what the ‘real story’ is here. However; every once in awhile I’ll really stick my neck out and go out on a limb to air my opinions on the trends or impacts of piracy, DRM, secondary sales...

The Technology and Vision for Using the Arts to Help People

Sometimes I feel like I am living in the the strangest, ”most interesting” time of my life. It is certainly a challenging time!So it was a real treat to attend an inspiring event, one full of attendees and speakers that were intent on using the arts...

Build Conf - Win 8 & PC Gaming? Stay tuned….

Blogs tend to be rife with speculation & mine is often no exception! However; to be fair, a lot of what I know as an insider, and working from my previous employer, inhibits me from going all out. So advance apologies if anything I say seems ‘...

The 8 Mysteries of Intel Parallelism Content Awards Revealed!

Last Updated September 28, 2016

A very good friend of mine who recently left the high tech industry to become an attorney tells this story about one of his first jobs out of college: seems he was dissatisfied with his current job and had been actively looking for work at other...

Understanding x86 vs ARM Memory Alignment on Android

With Google’s recent release of the NDK (r6), it is now possible build Android application for x86 processors in addition to ARM. In general, this only involves rebuilding native code to port applications from ARM to x86. However, there are a few...

Register for Intel® Technical Presentation "Modeling parallelism with Intel® Parallel Advisor" by Dr.Paul Petersen (Architect)

Paul Petersen, Architect for the Intel® Parallel Studio product suite, will be presenting on July 21st at 9am PDT on the following topic:Modeling parallelism with Intel® Parallel Advisor Please register for this presentation using the following link...

Dynamic Resolution Rendering Sample Now Live

Last Updated September 28, 2016

The Dynamic Resolution Rendering sample, first shown at the Games Developers Conference 2011 in San Francisco, has now gone live in time for games developers attending my Develop UK 2011 talk to check it out. This sample demonstrates a technique for...

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