October Top Ten

 
This month's popular developer stories include new video series, student ambassador projects, and events where you can connect with Intel.

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What is the future of VR?

During the development of Minerva Labs, we from VRMonkey got the chance to take a peek into the future, care to join us?

The Bare Accessibilities

Simulator improvements on accessibility, mobile prototyping, and subject matter expert feedback were all on the agenda this week. Team Crop Dusters got out the hammer and nails and constructed a test rig to simulate the physical sprayer cabin and then got back to the digital world to create a more...

Covering more tools

Working with Open Babel and Blender

Superman Vision

My superman vision: the power of a Shader

Published on September 26, 2018By Matteo V.

Hi, welcome to the new post of Flying Turtles Team for the Intel Ultimate Coder Challenge. In this post we will see some more technical and advanced aspects regarding shaders.

The Parallel Universe Issue #34: Edge-to-Cloud Heterogeneous Parallelism with OpenVINO™ Toolkit

In a previous blog, I mentioned that I used to dread the heterogeneous parallel computing future. Ordinary parallelism was hard enough. Spreading concurrent operations across different processor architectures would add a level of complexity...

Bridging the Gap Between Domain Experts and Tuning Experts

In 2006, the University of California at Berkeley Parallel Computing Laboratory suggested that widespread adoption of parallel processing required greater separation of concerns between domain experts and tuning experts.1 Separation of concerns...

Microsoft Ignite 2018 in Orlando

Innovations in Data Center & Edge Solutions Showcased This Week at Microsoft Ignite

Enterprise developers, data professionals, IT professionals and decision-makers are gathering in Orlando this week at Microsoft Ignite 2018. Intel’s Windows* Operating Systems Division is proud to participate at the conference, showcasing Intel’s...

First 6 Coding Challenges Ready

We’ve reached of the second half of the Ultimate Coder Challenge and in this article we'll review the progress we’ve made so far both in terms of prototyping and actual application content (first 6 coding challenges). Another update is the way the activation command works - it now supports elements...

Made to Create

Experience Adobe* Creative Cloud Apps Tuned for the Latest “Made to Create PCs” at Adobe Max

Adobe’s annual Adobe Max event in October is where 10,000+ creators come together to learn the latest tools and see the latest technologies. Intel has sponsored the event for more than a decade. We showed off some cool technology at...

Week 4 - Vitruvian VR: The Developers - Unreal Engine and the virtual world

Published on September 20, 2018By Paolo M.

In the video of this week we would like to present the professionals who partecipated in the realization of Vitruvian VR. We will get a more precise details about Unreal Engine and how the Vitruvian Virtual scenery was realized.

VideoWall

What's New in Intel® Media SDK for Windows* 2018 R2

To help media developers deliver brilliant, immersive video that transcodes fast and with high quality, Intel just released an update to Intel® Media SDK for Windows* (2018 R2) with new and enhanced features. What's so...

Solving Boolean Puzzles in VR

One of the main premises of Zenva Sky has been how to bring abstract concepts into a virtual experience that’s interactive, engaging, and aimed at both the general public and the education sector. Our progress this week consisted in the inclusion of logic switches and boolean gates (AND, OR and XOR...

Developers Against Dangerous Driving

Week 4 of the challenge brings a focus to a critical aspect of the project - safety and operations training. Beyond the base simulation, it's important that Team Crop Dusters create an environment rich with tutorials, guides, statistics, and warnings to help users learn how to properly operate the...

How to make Virtual, Real - Using Unreal PBR Mat. System

Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)

There is more to discover

This is our 4th Week blog about how we are progressing the Ultimate Coder Challenge VR 4 in here we are using some internet tools for our chemical compounds

Reference Implementation for Retail

Trending on IoT: Our Most Popular Developer Stories for September

Review our reference implementations for retail and industrial, plus more information on display kiosks and digital signage.

Los Angeles GEM intro cover

Opportunities for STEM Education Showcased at National GEM Conference, and Beyond

Intel believes the key to solving global challenges lies in providing students a solid foundation in science, technology, engineering and math (STEM) education. I’m proud to work for an organization that provides a wide array of STEM-...

Gorilla Arm

VR UX: We Are Not Gorillas!

Published on September 18, 2018By Matteo V.

In the previous posts I talked about every developer’s first experience with the Mixed Reality worlds. Today though, I would like to talk abou one of the key topics of every application: User Experience and User Interface.

Ashen scene

Ashen Is an RPG Where Other Players Wear NPC Masks

Published on September 17, 2018

Ashen is a single-player action role-playing game (RPG) masquerading as a multiplayer game, or maybe it’s the other way around? It’s blurry, like the line between players and nonplayer characters. In Ashen, the players are the non-player character (NPC)'s. See how Ashen is changing the way NPCs...

Ultimate Coder Challenge IV: VR – Team Updates

Intel® Software Innovator Teams Compete to Bring
Commercial VR Inspirations to Life

Editor’s Note:  Ultimate Coder Challenge IV: VR, co-sponsored by Intel and...

Xing the land beyond scene

Xing: The Land Beyond — the Remarkable Journey from Classroom to Steam*

Published on September 13, 2018

Before the Kickstarter, before it embraced virtual reality (VR) before Sony* put it in its E3 lineup, Xing: The Land Beyond started out as a project in a level design class at college. What was meant to be a one-week assignment ended up being developed over the course of five years, spawning a...

AI in Space

​Top Ten Intel® Software Developer Stories September

From AI in space to virtual reality crop dusting on earth, this month covers a gamut of interesting articles.

Bengali characters

Best of Modern Code September

Learn more about character recognition, computer vision, and the requirements for the Intel® Math Kernel library this month.

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​Memorable Persistent Memory Articles from Intel for September

Find out how Aerospike* and Redis* Labs are utilizing Intel® Optane™ DC Persistent Memory to increase performance and cost savings for customers.

Week 3 - Vitruvian VR Presentation: The IoT

Published on September 13, 2018By Paolo M.

How to physically get the signals from the joy sticks to the gyro motors in a way that makes the experience more immersive for the user.

VMworld VMvillage VMworld sign

Showcasing Innovations for Digital Transformation at VMworld

VMworld is VMware’s premier digital infrastructure event. The August 26–30 conference in Las Vegas offered education, training, and insights into current and future digital infrastructure trends. Attendees networked with peers and made new...

Get Real! Creating a Realistic Farm in VR

This week the Crop Dusters have gathered their tools and new-found knowledge to begin building the foundation of the virtual farm world. Learn how Team Crop Dusters creates a realistic farm simulation by building out the terrain and populating it with assets as well as wiring up the controls and...

Code Your Own Mech in Virtual Reality

How to use a robotic vehicle to help kids learn how to program in VR.

Journey Now Tickles Along

Picking the language of choice and game engine for this project along with how to model the organic molecules

Developing a CSI VR Lab in Unreal* for Windows* Store

In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.

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