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  1. Designing Artificial Intelligence for Games (Part 1) | Intel® Software

    https://software.intel.com/en-us/articles/designing-artificial-intelligence-for-games-part-1

    However, creating an adaptive foil for the player that can match their moves and encourage player growth is no simple task. This article begins a four part series ...

  2. 3D Vector Normalization Using 256-Bit Intel® Advanced Vector ...

    https://software.intel.com/en-us/articles/3d-vector-normalization-using-256-bit-intel-advanced-vector-extensions-intel-avx

    This article shows how to use 256-bit Intel® Advanced Vector Extensions (Intel® AVX) to normalize an array of 3D vectors. We describe a shuffle approach to ...

  3. whitepaperonelementalfunctions.pdf (272.26 KB)

    https://software.intel.com/sites/default/files/article/181418/whitepaperonelementalfunctions.pdf

    Composer and Intel® Parallel Studio. This article describes one of these programming constructs: “elemental functions”. There are cases in which the algorithm ...

  4. The Ultimate Question of Programming, Refactoring, and Everything ...

    https://software.intel.com/en-us/articles/the-ultimate-question-of-programming-refactoring-and-everything

    5 days ago ... In this article you will find 42 recommendations about coding in C++ that can help a programmer avoid a lot of errors, save time and effort.

  5. Intel® Compiler Options for Intel® SSE and Intel® AVX generation ...

    https://software.intel.com/en-us/articles/performance-tools-for-software-developers-intel-compiler-options-for-sse-generation-and-processor-specific-optimizations

    Other common questions (continuation article). What are the IA-32 and Intel® 64 processor targeting options in the Intel® compilers? There are three main types ...

  6. Fluid Simulation for Video Games (part 1) | Intel® Software

    https://software.intel.com/en-us/articles/fluid-simulation-for-video-games-part-1

    Simulation of fluids in games has been limited due to the computational challenges. This series of articles explains fluid dynamics and its simulation techniques.

  7. Software Occlusion Culling | Intel® Software

    https://software.intel.com/en-us/articles/software-occlusion-culling

    Jan 27, 2016 ... This article details an algorithm and associated sample code for software occlusion culling which is available for download. The technique ...

  8. Sample Application for Direct3D 12 Flip Model Swap Chains | Intel ...

    https://software.intel.com/en-us/articles/sample-application-for-direct3d-12-flip-model-swap-chains

    Jan 19, 2016 ... This article helps you understand the parameters in a flip model swap chain, links to an application that lets you play with these parameters, ...

  9. Designing Artificial Intelligence for Games (part 3) | Intel® Software

    https://software.intel.com/en-us/articles/designing-artificial-intelligence-for-games-part-3

    Designing AI for Games (part 3). This article discusses the concept of tactical AI and shows how to give intelligence agents higher orders of intelligence.

  10. Introducing DNN primitives in Intel® Math Kernel Library | Intel ...

    https://software.intel.com/en-us/articles/introducing-dnn-primitives-in-intelr-mkl

    Oct 30, 2016 ... Deep Neural Networks (DNNs) are on the cutting edge of the Machine Learning domain. These algorithms received wide industry adoption in ...

  11. Designing the Framework of a Parallel Game Engine | Intel® Software

    https://software.intel.com/en-us/articles/designing-the-framework-of-a-parallel-game-engine

    But I can't find the source code for the article, the link is broken there. http://www. intel.com/cd/ids/developer/asmo-na/eng/331359.htm . The page seems ...

  12. Author's Articles

    https://software.intel.com/en-us/articles/author/335061

    Download PDF Authors: Manuj Sabharwal and Gael Hofemeier, Software Engineers, Software Solutions Group, Intel Corporation Introduction Low battery life is ...

  13. Article Template | Intel® Software

    https://software.intel.com/en-us/publication/copy-guide/articles/template

    Intel® Developer Zone Content Style Guide · Style & Punctuation; Trademarks & Products. Common Intel Trademarks · Common Third-Party Trademarks.

  14. Intel® RealSense™ SDK Plug-In for Unreal Engine* 4 | Intel ...

    https://software.intel.com/en-us/articles/intel-realsense-sdk-plug-in-for-unreal-engine-4

    Jan 5, 2016 ... This paper introduces developers to the Intel® RealSense™ SDK Plugin for Unreal Engine 4, which enhances the UE4 developer experience ...

  15. Consistency of Floating-Point Results using the Intel® Compiler ...

    https://software.intel.com/en-us/articles/consistency-of-floating-point-results-using-the-intel-compiler

    For the complete article, updated for version 17 of the Intel® Compiler, please open the attached PDF file. See here for a comparison to Intel® MIC Architecture.

  16. Using Intel® Distribution for Python* with the Xeon Phi™ Coprocessor

    https://software.intel.com/en-us/articles/using-intel-python-with-coprocessor-cards

    Aug 22, 2016 ... For more information on which operations are considered for AO, see this article. Other optional settings: AO will transparently fall back to ...

  17. Intel Advanced Encryption Standard (AES) New Instructions Set

    https://software.intel.com/sites/default/files/article/165683/aes-wp-2012-09-22-v01.pdf

    Page 1. White Paper. Shay Gueron. Intel Architecture Group,. Israel Development Center. Intel Corporation. Intel. ®. Advanced. Encryption Standard.

  18. 90 errors in open-source projects | Intel® Software

    https://software.intel.com/en-us/articles/90-errors-in-open-source-projects

    Feb 2, 2012 ... There are actually 91 errors described in the article, but number 90 looks nicer in the title. The article is intended for C/C++ programmers, but ...

  19. Missing .rar in article "Using Intel® MKL with MATLAB"

    https://software.intel.com/en-us/forums/intel-math-kernel-library/topic/691386

    Sep 20, 2016 ... Hi, at https://software.intel.com/en-us/articles/using-intel-mkl-with-matlab#co... the .rar file containing .dll files to setup Matlab is missing please ...

  20. RealPerspective: Head Tracking with Intel® RealSense ...

    https://software.intel.com/en-us/articles/realperspective-head-tracking-with-intel-realsense-technology

    Feb 11, 2016 ... RealPerspective is a code sample that utilizes Intel® RealSense™ technology to create a unique game experience in which the user can move ...

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