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  1. Android* Texture Compression - a comparison study with code sample

    https://software.intel.com/en-us/articles/android-texture-compression-a-comparison-study-with-code-sample

    May 29, 2014 ... This is a code sample originally written by William Guo, and extended to include the ETC2 texture compression format by Cristiano Ferreira, ...

  2. Fast ISPC Texture Compressor - Update | Intel® Software

    https://software.intel.com/en-us/articles/fast-ispc-texture-compressor-update

    Sep 2, 2015 ... This code sample extends our state of the art BC7 Texture compressor with high- quality ETC1 and ASTC compression to the fast ISPC texture ...

  3. Texture Compression Plugin for Photoshop Beta

    https://software.intel.com/en-us/photoshop-compression-plugin/beta

    Hello and welcome to the Texture Compression Plugin for Photoshop Beta sign- up page. More about the Compression Plugin. Please answer the following ...

  4. Intel® Texture Works Plugin for Photoshop* | Intel® Software

    https://software.intel.com/en-us/articles/intel-texture-works-plugin

    Mar 11, 2016 ... Intel has extended Photoshop to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is ...

  5. Accelerating texture compression with Intel® Streaming SIMD ...

    https://software.intel.com/en-us/articles/accelerating-texture-compression-with-intel-streaming-simd-extensions

    Sep 25, 2015 ... Improving ETC1 and ETC2 texture compression What is texture compression? Texture compression has been used for some time now in ...

  6. Fast Texture Compression | Intel® Software

    https://software.intel.com/en-us/articles/fast-texture-compression-sample

    Aug 17, 2012 ... Texture compression is a technique to reduce bandwidth and decrease texture storage requirements.

  7. DXT Compression - Retired | Intel® Software

    https://software.intel.com/en-us/articles/dxt-compression-sample

    Aug 15, 2012 ... DXT compression is a lossy texture compression algorithm that can reduce texture storage requirements and decrease texture bandwidth.

  8. Fast CPU DXT Compression | Intel® Software

    https://software.intel.com/en-us/articles/fast-cpu-dxt-compression

    Apr 26, 2012 ... DXT compression is a lossy texture compression algorithm that can reduce texture storage requirements and decrease texture bandwidth.

  9. Real-Time Texture Streaming & Decompression | Intel® Software

    https://software.intel.com/en-us/articles/real-time-texture-streaming-decompression

    Sep 9, 2011 ... There are compressed texture formats like DXT or S3TC that can be decompressed in hardware during rasterization on current graphics cards.

  10. Search | Intel® Software

    https://software.intel.com/en-us/search/gss/texture%20compression

    May 29, 2014 ... This is a code sample originally written by William Guo, and extended to include the ETC2 texture compression format by Cristiano Ferreira, .

  11. Intel Developer Zone Articles

    http://software.intel.com/en-us/articles/20797?page=9&language=en

    Improving ETC1 and ETC2 texture compression What is texture compression? Texture compression has been used for some time now in computer graphics to ...

  12. Texture Unit Load

    https://software.intel.com/sites/products/documentation/gpa/15.1/osx/Texture_Unit_Load.htm

    The Texture Unit Load metric represents the percentage of the time that the ... Use texture compression to reduce the amount of memory to transfer textures, ...

  13. Android* - How to Publish Your Apps On Google Play For x86-based ...

    https://software.intel.com/en-us/blogs/2012/11/12/how-to-publish-your-apps-on-google-play-for-x86-based-android-devices-using

    Nov 12, 2012 ... Also, when creating multiple APKs that differ based on support for different OpenGL texture compression formats, be aware that many devices ...

  14. Sampler Is Bottleneck

    https://software.intel.com/sites/products/documentation/gpa/13.4/osx/Sampler_Is_Bottleneck.htm

    If Sampler Is Bottleneck is 90, then the texture sampler is a bottleneck (stalling ... Using texture compression to reduce the amount of memory to transfer textures.

  15. Geospatial Texture Streaming From Slow Storage Devices | Intel ...

    https://software.intel.com/en-us/articles/geospatial-texture-streaming-from-slow-storage-devices

    Sep 9, 2011 ... The bandwidth requirements are significantly reduced with compression, and a texture database with an optimized layout is used to minimize ...

  16. Art on Intel Graphics | Intel® Software

    https://software.intel.com/en-us/videos/art-on-intel-graphics

    Sep 8, 2015 ... Jeffery A. Williams previews the new Photoshop texture compression Plugin. Experience unique access to superior compression schemes ...

  17. Unity Configuration Tips: Memory, Audio, and Textures | Intel ...

    https://software.intel.com/en-us/blogs/2015/02/05/fix-memory-audio-texture-issues-in-unity

    May 11, 2015 ... Don't create Mipmaps for textures unless really needed; Use compressed textures; Don't set textures to readable (CPU R/W) except when ...

  18. Texture Unit Load | Intel® Software

    https://software.intel.com/en-us/node/594672

    Metric Description The Texture Unit Load metric represents the percentage of ... Use texture compression to reduce the amount of memory to transfer textures, ...

  19. Porting OpenGL* Games to Android* on Intel® Atom™ Processors

    https://software.intel.com/en-us/android/articles/porting-opengl-games-to-android-on-intel-atom-processors-part-2

    Dec 18, 2012 ... Unfortunately, Ericsson Texture Compression (ETC1) is the only format supported on all Android devices (except for first-generation devices, ...

  20. SIGGRAPH 2015 – Observations and Wrap-up | Intel® Software

    https://software.intel.com/en-us/articles/siggraph-2015-and-intel

    Sep 1, 2015 ... This plugin takes advantage of multiple cores to bring a previously unusable texture compression algorithm (BC7) into the realm of interactive ...

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