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Forum topic

sample_decode IDirect3DSurface9::UnlockRect

Greetings

Authored by Mihail P. Last updated on 07/02/2015 - 01:13
Forum topic

iOS Production Build Question

I build an adhoc and download and installed it using iTunes and works fine but when I build a production then download it and install using iTunes is does not continue. Is this normal?

Authored by richard h. Last updated on 07/02/2015 - 01:14
Forum topic

XDK login!

HI,

sometimes I do not have the internet and I get these disturbing pop up asking me to login. Is there an offline mode for XDK? If not maybe there should be a button.

Thanks.

Authored by Thomas V. Last updated on 07/02/2015 - 01:14
Forum topic

Process in offload mode affects other MIC cards

I have a system with 4 MIC cards.

When I start a process in offload mode on mic0, one core of other mic cards is occupied with coi_daemon process. Why?

Authored by kadir Last updated on 07/02/2015 - 00:36
Blog post

与 Microsoft 在 DirectX* 12 方面的合作

今天在 2015 年游戏开发人员大会上,英特尔在使用来自 Microsoft 的新 DirectX* 12 API 的英特尔硬件之上展示了一些演示。 这些演示显示英特尔可在新 API 版本发布之初即为其提供支持。

Authored by Randi Rost (Intel) Last updated on 07/02/2015 - 00:21
Article

使用Cocos2d-x 3.0或更新版本创建多平台游戏

下载文档

Authored by JOAO PEDRO NARDARI (Intel) Last updated on 07/02/2015 - 00:18
Forum topic

Offload program with STL vector

Hi,

I've got a problem with my program. It's simple code which show my problem.

Authored by Kamil H. Last updated on 07/02/2015 - 00:04
Article

如何使用 Unity* 规划优化

作者 John Wesolowski

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如何使用 Unity* 规划优化(原文) [PDF 2.15MB]

Authored by admin Last updated on 07/01/2015 - 23:55
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