Intel® Quark™ Microcontroller D2000 - Accelerometer Tutorial

Intel® System Studio for Microcontrollers includes multiple samples to help you get up to speed with its basic functionality and become familiar with the

Authored by admin Last updated on 12/07/2016 - 08:55
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Syntax highlighting not working

I recently installed Intel Parallel Studio XE 2017 Update 1 Composer Edition, and Fortran syntax highlighting is not working in Visual Studio (Enterprise 2015).

Authored by Ilker C. Last updated on 12/07/2016 - 08:53

When to Use the Intel® Edison Board

The Internet is a powerful platform for many technological advancements. Now, you can connect embedded systems over the Internet to form large networks for monitoring and controlling operations from a centralized location. A lot of open source hardware has been designed to allow embedded system programmers to harness the power of the Internet of Things (IoT). The Intel® Edison board is a good...
Authored by Marc-Olivier S. Last updated on 12/07/2016 - 08:42

Creating an App Which Will Rotate Servo Motor

A simple application that rotates the servo motor as the rotary angle sensor is rotated using Intel® IoT and Intel® Edison board.
Authored by Amrita C. (Intel) Last updated on 12/07/2016 - 08:12
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Error when checking if pointer is associated

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Authored by Solal A. Last updated on 12/07/2016 - 08:07
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Mixed Java/Native/JavaScript call stacks


Authored by Mihail S. Last updated on 12/07/2016 - 07:55
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Visual Studio 2015 SGX Wizard failed to create project



Authored by Joel Thielmann Last updated on 12/07/2016 - 07:55
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ippiHOG_ location array question


When using the ippiHOG_<mod> function, what should the input parameter "IppiPoint* pLocation" contain?

Authored by Ricardo Oliveira Last updated on 12/07/2016 - 07:54
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Crash log information

Hey guys, i have a couple of questions regarding an Intel crash on an Android application. This is a game made with Unity with native support for Intel with x86 libs.

Authored by Edgar S. Last updated on 12/07/2016 - 07:53
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Adding zero vector causes major change to image

We think we've found a GLSL shader compiler bug.

This issue describes the problem in full and links to the relevant files:

Authored by Alastair D. Last updated on 12/07/2016 - 07:52
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