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Epic Games Unreal Engine and Intel® Software Tools

Unreal Engine 4 from Epic Games is a revolutionary tool that helps game developers bring their visions to life.

Authored by Jerry Makare (Intel) Last updated on 07/30/2015 - 01:00
Blog post

Parallel Universe Magazine #12: Advanced Vectorization

This blog contains additional content for the article "Advanced Vectorization" from Parallel Universe #12:

Authored by Georg Zitzlsberger (Intel) Last updated on 07/30/2015 - 01:03
Article

Clean’Move* Puts Intel® RealSense™ Technology into Sterile Environments

This case study describes how AFTER-MOUSE.COM incorporated Intel® RealSense™ Technology into the Clean’Move mouse driver. Clean'Move provides a gesture-based, no-touch PC interface that allows users to view and manipulate data while working in a sterile environment.
Authored by admin Last updated on 07/23/2015 - 16:58
Article

Using Intel® Math Kernel Library and Intel® Integrated Performance Primitives in the Microsoft* .NET* Framework

This article is about calling intel® MKL and Intel® from .NET framework
Authored by Naveen Gv (Intel) Last updated on 07/23/2015 - 14:07
Article

Intel® Cluster Studio XE works on Xeon® Phi coprocessor? OpenMP*? TBB? MPI?

Intel(R) Cluster Studio XE 2013 is a powerful tool suite - which helps you to develop applications, with low latency Intel MPI

Authored by Peter Wang (Intel) Last updated on 07/23/2015 - 14:06
Article

Using Intel® MKL in GROMACS

This application note will explains how to use Intel MKL with GROMACS
Authored by Naveen Gv (Intel) Last updated on 07/23/2015 - 14:06
Blog post

Windows* 8 Tutorial: Writing a Multithreaded Application for the Windows Store* using Intel® Threading Building Blocks.

It is known that the Windows Store apps API is missing some commonly used thread functions, such as function CreateThread() and those that work with TLS keys.

Authored by Vladimir Polin (Intel) Last updated on 07/23/2015 - 13:59
Blog post

Tutorial Windows* 8: Escrevendo uma Aplicação Multithreaded para a Windows Store* usando a biblioteca Intel® Threading Building Blocks.

É sabido que a API das aplicações Windows Store não disponibiliza algumas funções comuns para trabalhar com Threads, como a CreateThread e aquelas que trabalha

Authored by Felipe P. (Intel) Last updated on 07/23/2015 - 13:59
Article

Iniciando com Intel VTune

Iniciando com Intel VTune

Authored by Juliano M. Last updated on 07/23/2015 - 13:55
Article

Intel® VTune™ Performance Analyzer – Case Studies

Intel® VTune™ Performance Analyzer – Case Studies
Authored by admin Last updated on 07/23/2015 - 13:55
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