Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer
Last year, I wrote a blog about creating your own simple collision detection code. I implemented this for a children's math game I created. You can refer to my blog here
In this blog, I will discuss a list of useful Linux commands to run, to tune your system for running the Apache web service, as well as some Apache tuning configuration changes which have shown to
OpenSimulator Virtual World Server Case Study (part 3): Virtual World Server Power Savings by Dynamic Physics Tuning
Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
I came in 2nd in the Al Zimmermann Programming Contest "Delacorte Numbers", using a quad-core machine and the
独立游戏开发公司如何与时俱进，不断拓展市场？ 让我们了解一家多次获奖的独立游戏公司 Threaks —— 开发了《节奏小子 (BeatBuddy)》。 我们采访了该公司的联合首席执行官 Wolf Lang，以 了解他们如何驰骋游戏开发市场。