1139 Matching Results
Blog post

What is Intel® INDE? Why Should I Care?

Intel(R) INDE is a tool that enables you to build programs for multiple platforms without sacrificing native code level performance. Check out this article to see if it's a good fit for your project.
Authored by Seth S. (Intel) Last updated on 08/28/2015 - 09:46
Blog post

Introducing Intel® XDK Early Access!

I would like to announce a new way in which you can try new features with the Intel® XDK without perturbing the stability and productivity that you enjoy with it – the Intel® XDK Early

Authored by jhwolf (Intel) Last updated on 08/27/2015 - 12:26
Blog post

MICRO48-Tutorial on Intel Processor Graphics: Architecture and Programming

Intel Processor Graphics: Architecture and Programming

Organizers: David Blyth, Hong Jiang, Geoff Lowney, Ken Lueh, CK Luk (all from Intel)

Authored by Chi-keung Luk (Intel) Last updated on 08/27/2015 - 11:42
Blog post


Until now development of applications with audio and video required background knowledge of different SDKs and APIs, whether you wanted to create a workload for Windows* or Android* or for either p

Authored by Harsh Jain (Intel) Last updated on 08/26/2015 - 14:59

Intel(R) Energy Profiler SoCWatch Samples

SoCWatch Sample is a simple numerical computation of Pi designed to demonstrate the impact of CPU operations on the power and energy of any Windows* system.

Authored by Xiurong Zhu (Intel) Last updated on 08/26/2015 - 09:17

How to Adapt to Screen Sizes

Luke W takes us through how to avoid having to design for the 4,726 (est.) different screen sizes currently available – this is so much easier

Authored by Chris Davis (Intel) Last updated on 08/25/2015 - 10:14

How to Design with Device Motion

Learn how to develop new interfaces that take advantage of where a computer is and how it used. Learn more about Designing with device motion at the UX Zone on IDZ

Authored by Jerry Makare (Intel) Last updated on 08/25/2015 - 09:43

How to Adjust 2in1 Designs for Wide Screens

Luke Wroblewski gives some great tips on how to design screens for the ever-increasing number of aspect ratios.

Authored by Jerry Makare (Intel) Last updated on 08/25/2015 - 09:42
Blog post



当我们进入 《勇者大冒险》游戏中,突然发现原来置身在这千年古墓中的我们可以大搞破坏?这是一种什么感觉,那还用说吗,当然是这种feel倍儿爽啦!


Authored by Richard Wang (Intel) Last updated on 08/25/2015 - 00:32
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