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Blog post

Intel感知计算(1)- 简介

Intel感知计算(1)- 简介

Authored by yanqing-wang (Intel) Last updated on 07/23/2015 - 13:54
Article

Intel® INDE Media for Mobile Tutorials - Video Capturing for Unity3d* Applications on Android*

This tutorial explains how to use Intel® INDE Media for Mobile to add video capturing capability to Unity applications on Android.

Authored by Ilya Aleshkov Last updated on 06/19/2015 - 04:17
Article

Graphics Performance Analyzers: Which Tools Are Available on My Platform?

Graphics Performance Analyzers are the premier tools for optimizing games on Microsoft Windows* OS. Graphics Performance Analyzers also support the analysis of games on Intel phones and tablets running the Google* Android*; and games running Ubuntu OS. This article describes the different platforms for the product, and how to download the product.
Authored by Neal Pierman (Intel) Last updated on 06/17/2015 - 11:13
Article

Graphics Performance Analyzers Version 2015 R2

Graphics Performance Analyzers Release 2015 R2 includes the latest toolset featuring support for - DirectX* 9, 10, 10.1, 11.0/11.1/11.2 workloads on Windows* - OpenGL* ES 1.X/2.X/3.0/3.1 workloads on Android - OpenGL* 3.3 Core Profile workloads on Ubuntu*
Authored by Liudmila Mantrova (Intel) Last updated on 06/17/2015 - 11:10
Article

Sharing Surfaces between OpenCL™ and OpenGL* 4.3 on Intel® Processor Graphics using implicit synchronization

Download Sharing Surfaces Code Sample Zipfile

Authored by Adam Lake (Intel) Last updated on 06/03/2015 - 14:08
Article

Efficient Order-Independent Transparency on Android* Using Fragment Shader Ordering

Download Sample Code ZIPfile

Authored by Leigh Davies (Intel) Last updated on 06/03/2015 - 11:54
Blog post
For more complete information about compiler optimizations, see our Optimization Notice.