Lots of great developments for game developers at the Game Developers Conference, including a wide range of brand new developer tools unveiled from Intel.
Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.
Mike gives a demonstration of cross platform games that Sykhronics has developed.
Controlling a Parrot AR Drone using a creative gesture camera (Perceptual Computing Camera) which allows you to fly a drone using your bare hands.
Chris Skagg's talks about Code Monkeys experience working with perceptual computing and about the importance of working across platforms.
Chris Allen of Infrared5 and Brass Monkey shows off Kiwi Catapult at IDF using a phone and perceptual camera to control your game play experience.
Head of the Order was the winner of the games catergory of the Intel® Perceptual Computing Challenge Phase 2.