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Cars, Boats and Planes: Optimizing Sonic & All-Stars Racing Transformed for Ultrabook™ PCs with Touch and Sensors

by Brad Hill and Leigh Davies.

Authored by Last updated on 12/20/2018 - 09:48
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Wargame: European Escalation – Performance and Touch Case Study

Eugen Systems* and Intel worked together so that Wargame: European Escalation looks and runs great on Intel® platforms. We used Intel® Graphics Performance Analyzers (Intel® GPA) to quickly find graphics bottlenecks and let engineers at both companies try out fixes in the game. After identifying the bottlenecks, Eugen Systems added level of detail (LOD) support to the vegetation and grass, and...
Authored by Philipp Gerasimov (Intel) Last updated on 05/03/2019 - 16:17
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Case Study: Finalhit Incorporates C++ and Cocos2d-x in Windows* Desktop Game Development

By Karen Marcus

Authored by admin Last updated on 01/15/2019 - 15:40
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IdentityMine 公司的 Evan Lang 介绍基于一体机开发的空中曲棍球游戏

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Authored by Last updated on 05/29/2018 - 09:20
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Control Your Armies with Touch in Total War: Rome II

You can Use touch to control you armies in Rome 2 

Authored by Gerald M. (Intel) Last updated on 03/10/2019 - 23:30
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Enter the Wormhole

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Authored by admin Last updated on 03/10/2019 - 23:40
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Audacity* Gets a Touch UI for Tablets and 2 in 1 PCs

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Authored by Last updated on 12/20/2018 - 09:48