Large scale dynamic reconstruction is a foundational technology along with positional tracking to enable high end VR and AR experiences. It is possible to achieve dynamic reconstruction at high resolutions with the right optimizations and partitioning on Intel CPU and graphics platforms. Collision avoidance and virtual object placement are two lead use cases of large scale dynamic reconstruction
The processing of millions or billions of pixels is taxing on the CPU and takes multiple seconds to finish
大规模动态重建是一项基础性技术，与位置跟踪结合使用可帮助创建高端 VR 和 AR 体验。在英特尔 CPU 和显卡平台上，通过适当的优化和分区，可以实现高分辨率动态重建。避撞和虚拟对象放置是大规模动态重建的两个主要用例
To the Intel® SDK for OpenCL* Applications main page
Learn about innovative ways to address the rapidly increasing growth of Video streaming demands while reducing your data center footprint and costs.