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Parallel Universe Magazine - Issue 25, June 2016

Authored by admin Last updated on 03/21/2019 - 12:00
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Parallel Universe Magazine - Issue 26, October 2016

Authored by admin Last updated on 12/12/2018 - 18:08
Article

Large Scale 3d Reconstruction on Intel Platforms

Large scale dynamic reconstruction is a foundational technology along with positional tracking to enable high end VR and AR experiences. It is possible to achieve dynamic reconstruction at high resolutions with the right optimizations and partitioning on Intel CPU and graphics platforms. Collision avoidance and virtual object placement are two lead use cases of large scale dynamic reconstruction
Authored by Prasanna Krishnaswamy (Intel) Last updated on 09/17/2018 - 16:07
Article

Engineering Meets Art

The processing of millions or billions of pixels is taxing on the CPU and takes multiple seconds to finish
Authored by Jason Powell (Intel) Last updated on 12/12/2018 - 19:22
Article

在英特尔平台上执行大规模 3D 重建

大规模动态重建是一项基础性技术,与位置跟踪结合使用可帮助创建高端 VR 和 AR 体验。在英特尔 CPU 和显卡平台上,通过适当的优化和分区,可以实现高分辨率动态重建。避撞和虚拟对象放置是大规模动态重建的两个主要用例
Authored by Prasanna Krishnaswamy (Intel) Last updated on 01/06/2019 - 22:32
Article

Case Study: Next Generation Sound Rendering with OpenCL*

To the Intel® SDK for OpenCL* Applications main page

Authored by Last updated on 05/31/2019 - 14:10
Article

Accelerate Performance Using OpenCL* with Intel® HD Graphics

Downloads
Authored by Eli Hernandez (Intel) Last updated on 05/31/2019 - 14:10
Blog post

How to Reduce Your Data Center Footprint

Learn about innovative ways to address the rapidly increasing growth of Video streaming demands while reducing your data center footprint and costs.
Authored by Gael H. (Blackbelt) Last updated on 07/04/2019 - 10:50