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OpenSimulator Virtual World Server Case Study (part 1)

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Authored by Last updated on 03/05/2019 - 23:40
Article

OpenSimulator Virtual World Server Case Study (part 2)

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Authored by Last updated on 03/05/2019 - 23:40
Article

Welcome from Pete Baker

The Second Generation Intel® Core™ family of processors dramatically raises the mainstream performance bar for games. We want to ensure your games look and run their best. We have assembled key information that can help you optimize your games.
Authored by Peter Baker (Intel) Last updated on 01/24/2018 - 12:12
Article

"MAXIS*-mizing" Darkspore*: A Case Study of Graphic Analysis and Optimizations in Maxis’* Deferred Renderer

2nd Generation Intel® Core™ processors fundamentally changed the PC gaming landscape. Intel® GPA 4.0 provides full support for this next generation of processors. The Darkspore* team at Maxis used GPA to optimize their game for the new processor graphics.
Authored by Last updated on 01/24/2018 - 12:12
Article

Intel® GPA Tools Help Zombie Studios Pioneer the Free-to-Play Gaming Space

Zombie Studios' Lead Developer Chance Lyon describes how his team used Intel® GPA to accelerate the development cycle and optimize Blacklight: Retribution.
Authored by admin Last updated on 12/10/2018 - 14:58
Article

Optimizing XuanYuan with Intel® Graphics Performance Analyzer on Intel® HD Graphics

Engineers from Intel & Tencent used Intel® GPA to improve the performance of XuanYuan by 1.34x. The performance gains from these optimizations also improved the frame rate on a pre-release Ivy Bridge system by 1.30x from 66 fps to 86 fps.
Authored by Juanbin L. (Intel) Last updated on 01/24/2019 - 16:28
Blog post

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Last updated on 05/28/2018 - 18:28
Article

How Intel® Graphics Performance Analyzers Help Unity* Empower the Masses

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Authored by admin Last updated on 05/25/2018 - 15:30
Article

USC Students Use Intel® Game Development Tools to Increase Game Performance

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Authored by admin Last updated on 01/24/2018 - 12:12
Blog post

The Impending Console Hangover

So I'm going to take my gloves off a bit on this blog.  Prepare yourselves!  :-)

Authored by Last updated on 01/24/2018 - 12:12