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Forward Clustered Shading

 

 

Authored by Last updated on 11/13/2019 - 21:19
Article

Sharing Surfaces between OpenCL™ and OpenGL* 4.3 on Intel® Processor Graphics using implicit synchronization

Download Sharing Surfaces Code Sample Zipfile

Authored by Adam Lake (Intel) Last updated on 11/19/2019 - 15:35
Article

OpenGL* ES 3.0 Instanced Rendering

This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.

Authored by Last updated on 03/19/2020 - 22:40
Article

OpenGL* ES 3.0 Precompiled Shaders

Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.

Authored by Last updated on 03/19/2020 - 22:40