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已归档 - 使用支持 TouchDesigner* 的英特尔® 实感™ 摄像头: 第 1 部分

TouchDesigner*, created by Derivative, is a popular platform/program used worldwide for interactivity and real-time animations during live performances as well as rendering 3D animation sequences, building mapping, installations and recently, VR work. This article is part 1 of a two-part article in which Audri Phillips explains how the Intel® RealSense™ camera is integrated into and can be used...
Authored by Audri Phillips Last updated on 03/05/2019 - 23:40
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Archived - Native Intel® RealSense™ SDK Image Copying in Unity*

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
Authored by Last updated on 05/30/2018 - 07:08
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已归档 - 英特尔® 实感™ SDK 原生映像在 Unity* 的副本

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
Authored by Last updated on 12/28/2018 - 17:00
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Заархивировано - Использование камеры Intel® RealSense™ с TouchDesigner*. Часть 2

The Intel® RealSense™ camera is a vital tool for creating VR and AR projects. Part 2 of this article lays out how to use the Intel RealSense camera nodes in TouchDesigner to set up a render or real-time projections for multi screens, single screen, 180 degree (FullDome) and 360 degree VR renders. In addition the Intel RealSense™ camera information can be sent out to an Oculus Rift* through the...
Authored by Last updated on 03/05/2019 - 23:40
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Archived - Using the Intel® RealSense™ Camera with TouchDesigner*: Part 1

TouchDesigner*, created by Derivative, is a popular platform/program used worldwide for interactivity and real-time animations during live performances as well as rendering 3D animation sequences, building mapping, installations and recently, VR work. This article is part 1 of a two-part article in which Audri Phillips explains how the Intel® RealSense™ camera is integrated into and can be used...
Authored by Audri Phillips Last updated on 09/03/2019 - 11:22
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Archived - Intel® RealSense™ Camera with TouchDesigner*, Part 2: Set Up Camera Nodes to Render for VR

In Part 2 we describe how to use the Intel RealSense camera nodes in TouchDesigner to set up a render or real-time projections for multi screens, single screen, 180 degree (FullDome) and 360 degree VR renders. You can also send camera information to an Oculus Rift* through the TouchDesigner Oculus Rift TOP node.
Authored by Audri Phillips Last updated on 09/03/2019 - 11:34