Article

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures
Authored by Adam Lake (Intel) Last updated on 05/03/2019 - 16:02
Article

Maximizing Performance with Fine-Grained Parallelism

Implementing functional decomposition in games to get the most performance from the processor

By Andrew Binstock

Authored by admin Last updated on 05/25/2018 - 15:30
Article

Optimizing Game Architectures with Intel® Threading Building Blocks

This article describes techniques of optimizing game architectures that already have some threading and shows how Intel TBB can enhance the performance of these architectures with relatively small amounts of coding effort.
Authored by Last updated on 08/01/2019 - 09:30
Article

Early Z Rejection

This sample demonstrates two ways to take advantage of early Z rejection.
Authored by admin Last updated on 05/30/2018 - 07:40
Article

Batch Size

This sample demonstrates the use of instancing to limit the number of draw calls to minimize driver overhead and maximize hardware efficiency.
Authored by admin Last updated on 05/30/2018 - 07:40
Article

GPU Detect

GPU Detect is a short graphics code sample demonstrates a way to detect the primary graphics hardware present in a system (including the 6th Generation Intel® Core™ processor family).
Authored by admin Last updated on 05/03/2019 - 16:13
Article

CPU Animation

CPU Animation Intel Corporation Features / Description
Authored by admin Last updated on 05/03/2019 - 14:05
Article

Tasking Update

Update provides two new backends to the Task Manager API and allows runtime switching between them.
Authored by admin Last updated on 05/03/2019 - 14:48
Article

HDR Rendering with Compute Shader

This sample demonstrates optimized compute shaders for displaying HDR images
Authored by admin Last updated on 05/03/2019 - 15:46
Article

Light Scattering

This sample demonstrates that atmospheric light scattering effects can now be implemented in real time using Intel 3rd Generation Integrated Graphics and produce compelling visual results.
Authored by admin Last updated on 05/03/2019 - 14:05