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Ultrabook­™ Work, Create, Play Challenge - 15mm of Game Dev Goodness

Can the Ultrabook™ be versatile for other work/create/play scenarios. So why not game development? How well can you both create and play games on an Ultrabook?
Authored by Bob Duffy (Intel) Last updated on 12/20/2018 - 09:28
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parallel_for is easier with lambdas, Intel® Threading Building Blocks

Lambdas are an exciting new addition to C++ in the current draft for C++ 0x.

Authored by James R. (Blackbelt) Last updated on 12/31/2018 - 15:00
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HTML5 High Scores Board for WinRT and Desktop Ultrabook™ apps

One neat thing about HTML5 is the ability to store data locally, and a common use for that is creating a high score board for your game.  The following is how I recently deployed this.

Authored by Bob Duffy (Intel) Last updated on 12/20/2018 - 09:28
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Handling Windows* 8 Auto-rotate feature in your application

Controlling the auto rotate feature in Windows* 8 within your applications and games.
Authored by Jeff Laflam (Intel) Last updated on 12/20/2018 - 09:40
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java socket 多线程网络传输多个文件

     由于需要研究了下用 java socket 传输文件,由于需要传输多个文件,因此,采用了多线程设计。客户端每个线程创建一个 socket 连接,每个 socket 连接负责传输一个文件,服务端的ServerSocket每次 accept 一个 socket 连接,创建一个线程用于接收客户端传来的文件。

Authored by Last updated on 05/25/2018 - 09:00
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《游戏脚本的设计与开发》 第六章 按钮,脚本的暂停和标签

 按钮

Authored by Last updated on 01/24/2019 - 13:16
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Simple Print to Console Algorithm using NASM Assembly Code on Linux*

When searching for a good, clean working example other than perhaps writing out a "Hello World" string to the console in Netwide Assembler (NASM) for standard x86 architecture...

Authored by Last updated on 06/14/2017 - 16:35
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《游戏脚本的设计与开发》- 游戏背包和任务系统

本节重点来讲一下背包系统,以及简单的先来认识一下任务系统。

先看一下背包系统的效果预览:

Authored by Last updated on 01/24/2019 - 13:18
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《游戏脚本的设计与开发》--- 队员列表和人物属性

本节主要是为接下来进入战场做准备,要做战斗画面,必须有参战的队员,所以就需要有队员列表,有了队员列表,那么为了确认每个队员的战斗力防御力等,则需要有人物属性的显示,本次主要来介绍一下队员列表以及人物属性的显示。

先看一下效果预览:

Authored by Last updated on 01/24/2019 - 13:11
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Let's Play a Game - find bugs in popular open-source projects

Test your C/C++ skills - find bugs in popular open-source projects.
Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:08