Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
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Summary related information how to cross compile projects using -32 and -m64
2008英特尔中国多核技术学术论坛 | 2008年8月28-29日 | 中国厦门
This sample code goes with the "Optimize an Existing Program by Adding Parallelism" Guide.
This C/C++ header file can be used for AVX emulation on Intel CPUs/processors without h/w AVX support
Intel engineers are no longer directly supporting or updating this sample. Please check on our forums for community support.
AWK script to help you easily collect a list of Intel® IPP functions used by your application -- in order to help prioritize future development efforts.
Purpose of this demo is to show an advantage of Westmere Crypto Acceleration Engine.