Video

Archived - There Came an Echo: Iridium Studios on Using Voice Recognition to Control Your Gameplay

Join Jason Wishnov, CEO, Founder and Lead Designer at Iridium Studios as he talks about Iridium’s new tactical war game, "There Came An Echo

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
Video

Using Intel® RealSense™ to Create "The Space Between"

A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.

Authored by Gerald M. (Intel) Last updated on 03/05/2019 - 15:48
Video

Using Intel® RealSense™ Technology to Create "Head of the Order"

Head of the Order is a game from Livid Interactive that utilizes the hand tracking and gesture recognition capabilities of Intel® RealSense™ technology.

Authored by Gerald M. (Intel) Last updated on 03/10/2019 - 22:20
Blog post

My Experiences at IDF 2015 as a Black Belt Developer: 3-D Printing

Another set of booths and activities that I found engaging were those that concerned 3-D printing.

Authored by Last updated on 01/29/2019 - 13:40
Article

Intel® Software Innovators at GDC 2018

Manic parrot shootouts, Terminator-style storylines, and “how to be a Viking” tutorials were among demos by Intel® Software Innovator at GDC 2018 in t

Authored by Wendy B. (Intel) Last updated on 02/04/2019 - 10:28
Video

Control Your Armies with Touch in Total War: Rome II

You can Use touch to control you armies in Rome 2 

Authored by Gerald M. (Intel) Last updated on 11/15/2019 - 14:10
Video

Cyberlink MediaStory: Innovating the Storytelling Experience

Before writing a single line of code for MediaStory, CyberLink and Intel focused on a new user-centric approach to bring new storytelling software to life for consumers.

Authored by Gerald M. (Intel) Last updated on 11/15/2019 - 14:10