Blog post

Global Droidcon Sponsorship Broadens Intel® Software Visibility

 In 2014, we wrote about our success stories

Authored by Wendy B. (Intel) Last updated on 03/05/2019 - 23:08
Blog post

El patrocinio general de las Droidcons amplía la exposición del software de Intel®

En 2014, escribimos acerca de nuestras historias de éxito en las Droidcons, las conferenc

Authored by Last updated on 03/05/2019 - 23:08
Blog post

AnDevCon Boston - My Experience

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Blog post

AnDevCon 波士顿 - 我的体验

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Blog post

AnDevCon Boston - Mi experiencia

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Blog post

AnDevCon, Boston - Minha experiência

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Video

Live Coding with OpenGL*

Intel® Software Innovator and OpenGL* game developer Eskil Stenberg shows off his skills for live coding at the IDF2015 conference in San Francisco, CA.  Eskil explains his process for using native

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Blog post

Intel® Software Innovators Shine at Intel's Google I/O Day Zero Party

Intel's Google I/O Day Zero Party is a can't miss event traditionally held the night before Google IO in May.

Authored by Wendy B. (Intel) Last updated on 07/03/2019 - 19:08