Video

Archived - The Game Creators FPS Creator Reloaded Demo

FPS Creator allows you to jump in and design your own gam

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
Video

Using Intel® RealSense™ to Create "The Space Between"

A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.

Authored by Gerald M. (Intel) Last updated on 03/05/2019 - 15:48
Video

A Look at Quick and Easy Game Creation using Game Guru

Take a look at how quick and easy game creation can be using Game Guru from The Game Creators. Lee Bamber shares some of the features of this new tool at GDC 2015.

Authored by Gerald M. (Intel) Last updated on 03/10/2019 - 22:20
Blog post

Global Droidcon Sponsorship Broadens Intel® Software Visibility

 In 2014, we wrote about our success stories

Authored by Wendy B. (Intel) Last updated on 03/05/2019 - 23:08
Blog post

El patrocinio general de las Droidcons amplía la exposición del software de Intel®

En 2014, escribimos acerca de nuestras historias de éxito en las Droidcons, las conferenc

Authored by Last updated on 03/05/2019 - 23:08
Blog post

AnDevCon Boston - My Experience

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Blog post

AnDevCon 波士顿 - 我的体验

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Blog post

AnDevCon Boston - Mi experiencia

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Blog post

AnDevCon, Boston - Minha experiência

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Authored by Last updated on 01/29/2019 - 14:20
Video

Live Coding with OpenGL*

Intel® Software Innovator and OpenGL* game developer Eskil Stenberg shows off his skills for live coding at the IDF2015 conference in San Francisco, CA.  Eskil explains his process for using native

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40