Video

Intel® and Codemasters*: Advanced Rendering Techniques

Codemasters* has been working with Intel® on Grid 2 (to implement AOIT and AVSM algorithms by using Pixel Shader Ordering to

Authored by Gerald M. (Intel) Last updated on 11/13/2019 - 21:19
Video

Advanced Rendering Samples Android* Windows*

Advanced Rendering Samples on Android* and Windows* demo presented by Arzhange Safdarzadeh.

Authored by admin Last updated on 03/10/2019 - 21:23
Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Authored by Miao W. (Intel) Last updated on 04/15/2019 - 16:18
Video

Live Coding with OpenGL*

Intel® Software Innovator and OpenGL* game developer Eskil Stenberg shows off his skills for live coding at the IDF2015 conference in San Francisco, CA.  Eskil explains his process for using native

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Video

Intel® Graphics Performance Analyzers

An introduction to the capabilities and work-flow of the Intel® Graphics Performance Analyzers (Intel® GPA) tool that enables game developers to tap the full performance potential of their gaming p

Authored by admin Last updated on 11/13/2019 - 21:19
Blog post

3 Questions Every Game Developer Should Ask Before they Begin Developing

In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!

Authored by Mitchell L. (Intel) Last updated on 05/30/2018 - 07:08
Video

Watch the Vulkan* API in Action on Intel® Graphics

Vulkan* is a new, just-released API for 3D graphics. It brings the low level “console-like” programming to PC and mobile.

Authored by admin Last updated on 11/25/2019 - 13:50
Video

Intel Demonstrates New Advancements in Mobile Graphics

Demo of new features in the OpenGL* ES API.

Authored by Gerald M. (Intel) Last updated on 03/13/2020 - 10:20
Video

Epic Games* and Unreal Engine* 4

Learn about Epic Games* Unreal Engine 4* and about why Epic has embraced open source.

Authored by Gerald M. (Intel) Last updated on 03/13/2020 - 10:20