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Cyberlink MediaStory: Innovating the Storytelling Experience

Before writing a single line of code for MediaStory, CyberLink and Intel focused on a new user-centric approach to bring new storytelling software to life for consumers.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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Archived - There Came an Echo: Iridium Studios on Using Voice Recognition to Control Your Gameplay

Join Jason Wishnov, CEO, Founder and Lead Designer at Iridium Studios as he talks about Iridium’s new tactical war game, "There Came An Echo

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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Intel Demonstrates New Advancements in Mobile Graphics

Demo of new features in the OpenGL* ES API.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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New Features in GT Racing 2 on Android* Tablets

Intel and Gameloft optimized new features on GT Racing 2 for Intel® based Android* Tablets.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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The International Game Developers Association at GDC 2014

Kate Edwards of IGDA talks about how and why the organization is inv

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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Intel® and Codemasters*: Advanced Rendering Techniques

Codemasters* has been working with Intel® on Grid 2 (to implement AOIT and AVSM algorithms by using Pixel Shader Ordering to

Authored by Gerald M. (Intel) Last updated on 05/20/2019 - 13:01
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Archived - Robotics & Intel® RealSense™ Technology

Martin Wojrzyk talks about using Intel® RealSense Technology 

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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Archived - The Game Creators FPS Creator Reloaded Demo

FPS Creator allows you to jump in and design your own gam

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08