Video

Live Coding with OpenGL*

Intel® Software Innovator and OpenGL* game developer Eskil Stenberg shows off his skills for live coding at the IDF2015 conference in San Francisco, CA.  Eskil explains his process for using native

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Video

Full Body 3D Scanning by Cappasity

Intel® Software Innovators from Cappasity showcase an early prototype of a full body 3D scanner the Intel® RealSenseTM long range camera.

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Video

ARcher ARcade Augmented FPS game

Intel® Software Innovator Pedro Kayatt, of VR-Monkey, demos a new type of game where the room is the new level.  Using Intel® RealSense™ Technology long-range camera, Pedro is able to scan his envi

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Video

Meet Intel® Software Innovator Eskil Steenberg

Intel Innovator Eskil Steenberg talks about his new experimental procedural action adventure game "Love".

Authored by admin Last updated on 02/04/2019 - 10:00
Video

Meet Intel® Software Innovator Corey Warning

Corey Warning demos the new game from Jumpdrive Studios XO. HE also talks about Being an Intel Innovator and the Portland Indie Game Squad.

Authored by admin Last updated on 02/04/2019 - 10:00
Video

Meet Intel® Software Innovator Peach Pellen

Peach Pellen CTO of Black Gate Games and an Intel® Software Innovator talks about the Platino Game Engine, a cross-platform engine that uses Javascript.

Authored by admin Last updated on 02/04/2019 - 10:00
Video

Code-Monkeys Magic and Magnums: Interactive Gaming with the Design Mill Torch

At GDC 2016 Design Mill, Code-Monkeys, and Kaio Interactive collaborated to create an interactive tower defense game calle Magic and Magnums.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:00
Video

Intel® Software Innovator Jon Collins

Jon Collins from Kaio Interactive has collaborated with Code-Monkeys and the Design Mills Torch to create an interactive game called Magic and Magnums.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:00
Video

Archived - Interactive Gaming with The Design Mill Torch Featuring Intel® RealSense™ Technology (ISTV1606)

Alex Schuster from Design Mill Inc.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:00
Blog post

How to make Virtual, Real - Using Unreal PBR Mat. System

Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48